Running Interactive Fiction Doors
"DaiTengu" <[email protected]> Thu, 18 Nov 2021 00:46:26 -0600
| Newsgroups | alt.bbs.doors |
|---|---|
| Organization | War Ensemble BBS |
| Message-ID | <[email protected]> |
To: Divarin Re: Running Interactive Fiction Doors By: Divarin to All on Wed Nov 03 2021 08:38 am Di> Hey all, I have a question. If you want to run an IF game that was not Di> made to be a door, as a door, such as an infocom game, how do you keep the Di> users from saving their game in any arbitrary directory. For example how Di> do you keep them from saving their game as c:\autoexec.bat or something? Di> Is there a door program that is available to interpret these games? If so Di> can someone point me in the right direction? Heh, I was just thinking about doing this today. I discovered that an a game, "And Then You Come to a House Not Unlike the Previous One" actually uses my BBS and dialup number as an in-game plot point. Maybe I'll do some digging if I get some free time. DaiTengu ... RAM = Rarely Adequate Memory --- Synchronet 3.19a-Linux NewsLink 1.113 * War Ensemble BBS - Appleton, WI - telnet://warensemble.com