Re: How did multi-node boards work?
"Marc Lewis" <[email protected]> Tue, 17 Apr 2024 17:18:54
| Newsgroups | alt.bbs.general |
|---|---|
| Organization | FidoNet |
| Message-ID | <[email protected]> |
+ User FidoNet address: 1:396/45 Hello All. <On 11Apr2024 22:19 Grant Taylor (1:396/4) wrote a message to All regarding Re: How did multi-node boards work? > GT> On 4/3/24 20:47, Marc Lewis wrote: > Hello All. GT> Hi Marc, Greetings, Grant. > Grant, I may have replied to this in the past, but somehow I have > lost track of that response, if it actually existed... GT> Thank you for the reply. You did send something in late '20, but I GT> think it's better to be sure and it looks like this might be more GT> detailed response. > I can only refer to how my system under OS/2 does it. Each node of > the BBS (mu setup had 4 running simultaneously) is in it's own memory > space. I run a software called Maximus (the version specifically for > OS/2). The closest equivalent I can think of was when I was running > the DOS version under DesqView; each node ran independently, but > could actually "see" a user under the other node so a "Chat" could > take place between them. I suppose to make it a little more clear, > there is ONE Maximus directory with each "node" having it's own user > "directory" e.g \Maximus > \0 > \1 > \2 > Where the user information is stored for who is on, and the "door" > information files for the various games and functions. GT> Are those three (sub)directories for the current connected user on GT> a given node? Or are they actual user directories; e.g. Mark & GT> Grant? -- I'm going to assume the former unless / until you GT> correct me. When someone logs into the system via Telnet (or my local node) it's assigned to a specific sub-directory in the \MAX directory relative to the order the call was received in. E.g., if I log into the system locally (not telnet) it's automagically Node 0 and my user info appears in that subdirectory. The next person that logs in via telnet will end up in either \1, \4, or \5. \2 is dial-up. \3 is a special purpose one that is seldom used, though if I had another available node in VModem, it would be used for that, but the license is for 3 nodes. Of course VModem isn't utilised for dial-up. > The command file (BBS.CMD) that runs the whole thing is driven by the > front end. It's a lengthy file; if you'd like to see a copy just ask > and I'll post it in a reply message. It's been over 2 decades since > I wrote that .cmd file. It came into being with the graduation from > DesqView to OS/2' it was done rather differently back then. GT> I'm getting the impression that each instance of the BBS is sort of GT> run in isolation but can look in specific locations / directories GT> to see if there is status from other instances that should be GT> integrated into what the local instance is doing. > Inasmuch as each node is on the same machine; each node can "see" > the other and who is on GT> What I'm not yet clear on is how users on separate nodes would chat GT> with each other. Do the nodes literally store the typed message GT> into a file that the other node sees and presents to it's user in GT> a relatively real time fashion? It's all part of the Maximus program, where it can "see" the other users and whether or not they are available for chat (not in an external program like a game or editing a message.) On the Main Menu there is a Who command that shows (W)ho is on [one presses 'W' to get to that.] And yes, inter-node chat is in real-time. I am sure that other BBS systems can do something similar. [snip] > I think I mentioned that the BBS program is in ONE directory with > a subdirectory for each "node" or caller. The program can "see" > that other "nodes" are in use by a certain group of indicator files, > making this type of chat system possible. GT> I think what I'm mentally struggling with is that chat, or (near) GT> real time communications, that I'm used to is more than just two GT> users appending statements to different files. Though I can see GT> how \Maximus\0\chat-with-1.txt and \Maximus\1\chat-with-0.txt GT> having lines (appended?) of text could work. I've not given too much thought to precisely how the system does real-time, but with a system like OS/2 (and probably certain versions of Windows that are genuine multi-tasking/multi-threaded it would be possible.) > LANtastic was strictly peer-to-peer. More than likely, NetWare Lite / > Personal I believe was also strictly peer-to-peer. Full-blown NetWare > was somewhat different. GT> Seems like the crux was that each node could access and update the GT> same set of directories, probably independent of the underlying GT> communications mechanism. GT> I suspect that extends to running multiple nodes at the same time GT> via DesqView / OS/2 / Windows NT, etc. > See my prior explanation. GT> Let me re-phrase. Was there any communications between the nodes GT> that wasn't based on files / directories in a common directory GT> structure? GT> Did nodes initiate a network protocol based connection to each GT> other w/o using file / directory structure? E.g. did they open a GT> network socket to each other? On Maximus, everything is internal to the BBS program. It know precisely what is available to whatever. There probably *are* some internal intra-node "protocols", but, not being a programmer, I don't actually know how it is accomplished... It just works. <grin> Hopefully that sheds a tiny bit more light on my somewhat antiquated but still operating BBS system. Best regards, Marc .. To boldly go where no sane man has any business... -- +++++++++++++++++++++++++++++++++++++++++++++++++++++++ + The FidoNet News Gate (Huntsville, AL - USA) + + The views of this user are strictly his or her own. + +++++++++++++++++++++++++++++++++++++++++++++++++++++++ --- This email has been checked for viruses by Avast antivirus software. https://www.avast.com/antivirus