Fallout 4 Old Guns Artillery Glitch
Georgie Haper <[email protected]> Fri, 1 Dec 2023 20:11:11 -0800 (PST)
| Newsgroups | alt.beograd |
|---|---|
| Message-ID | <[email protected]> |
Fallout 4 Walkthrough: Side Quests - Old Guns Fallout 4 created by Bethesda= Game Studios. Fallout 4, guide, pc, ps4, rpg, walkthrough. (4154 m) for sh= rapnel, it would be able to hold its own against the modern guns of the Sta= te Artillery. Scott bought a pair of Cape wagon wheels, and an axletree.opt= ics1.se. Reply Delete. Fallout 4 at IGN: walkthroughs, items, maps, video t= ips, and strategies. The Old Guns is a Minutemen mission that comes after T= aking Independence. As the artillery can rotate. During the "Old Guns" quest, many users (based on other forum entries on di= fferent websites, as well as it happening to me also) have experienced a gl= itch that prevents them from finishing the quest. After speaking to Ronnie = Shaw, you follow several steps to get back to the locked armory for the Cas= tle. When you get through that part, Ronnie has you build several pieces of= Artillery. The next step is to take several smoke grenades, throw one at t= he target building, and test the artillery. When I tried to do this, the gr= enade did nothing. The quest keeps directing me towards the large radio tow= er in the middle of the Castle, saying that it needs to be powered on. The = problem with this is mainly that the quest itself does not involve the radi= o tower. That is from an earlier quest. When viewing the radio tower in bui= lding mode, the tower says it is powered (there are two medium generators b= oth wired correctly into the radio tower, providing 10 power. There is noth= ing else going to the generators, and in the construction mode, the power r= equirement for the Radio Tower is adequate. The worker symbol is red, and w= hen you try to assign an NPC to the tower, it says that the NPC cannot be a= ssigned to that resource. The original operator of the tower (for me) was a= Minuteman. When attempting to talk to him, he will only trade you. If you = walk up to him without initiating a conversation, he will say "We need to g= et the radio powered on before I can start broadcasting." I tried assigning= him to other things, but it will not let you command him in any way. I tri= ed shooting him, to see if that would solve the issue, but he would not go = hostile towards me. He did not die, he just was incapacitated. I picked his= pocket, which caused the entire settlement to go hostile. I left and retur= ned, and while everyone was normal again, he still was having the same issu= es. When I shot him, he said "As soon as I heal up, I can get back to broad= casting." Or something along those lines. I tried skipping that by going to= the target area, and throwing a smoke grenade, but it does not do anything= . The target area is also no longer shown on my map, and it's listed as com= pleted. Fallout 4 Old Guns Artillery Glitch Download https://9inlebribu.blogspot.com/?oh=3D2wHrZ0 eebf2c3492