Games written to be speedy and fluid, like demoscene demos appear to be?
"J.B. Nicholson" <[email protected]> Thu, 21 May 2020 06:35:48 -0000 (UTC)
| Newsgroups | alt.c64 |
|---|---|
| Organization | solani.org |
| Message-ID | <[email protected]> |
Are there any C64 games that really take advantage of the C64 hardware as well as demos do? I'll try to explain what I'm getting at. Looking at some C64 longplays, I'm reminded that C64 games (like Power Drift) weren't as smoothly moving as what I've seen in C64 demos. I understand that Power Drift arcade hardware probably had hardware which allowed for fast (if rough and blocky) scaling, shearing, and rotation and the C64 didn't have this hardware. But there are C64 demos which scale, shear, and rotate graphics impressively quickly. So I wondered if there are games that play as fluidly or come closer to what the arcade games could do because these games do a better job of using the C64 hardware akin to what a C64 demoscene demo does? Thanks.