Bare Metal C vs. libc: Is the overhead worth it on small MCUs?
Oguz Kaan Ocal <[email protected]> Tue, 17 Mar 2026 08:52:24 +0300
| Newsgroups | alt.comp.lang.c |
|---|---|
| Organization | A noiseless patient Spider |
| Message-ID | <[email protected]> |
Hey guys, I've been debating this with myself for a while now. When you're working on resource-constrained hardware, do you guys actually use the standard C library (libc) or do you go full Bare Metal for everything? I'm talking about things like using sprintf() vs. writing your own itoa(), or malloc() vs. static buffers. Even a simple printf() can bloat the binary by several KB and eat up the stack like crazy. A few things I'm curious about: Does anyone here still use the full standard library on chips with <32KB Flash? Or is it an immediate "no-go" for you? For string manipulation (memcpy, memset, etc.), do you trust the compiler's built-in optimizations or do you write your own assembly/manual loops to save those extra cycles? How do you handle things like dynamic memory? Is malloc() ever acceptable in a mission-critical embedded loop, or is it always static allocation only? I feel like using the standard library is "cheating" and adds too much hidden overhead, but rewriting every basic utility feels like reinventing the wheel. What's your take? Do you prefer the portability of standard C or the lean-and-mean performance of custom bare-metal implementations?