Re: OpenGL - One of eight simple box drawings disappears ...

"R.Wieser" <[email protected]> Tue, 25 Mar 2025 08:37:46 +0100
Newsgroups alt.comp.os.windows-xp,alt.windows7.general,comp.os.ms-windows.programmer.win32
Organization A noiseless patient Spider
Message-ID <[email protected]>
Paul,

> For the time being, AI is the replacement for broken search
> engines. And a poor one at that.

Indeed. But a broken search engine will be consistent in its answers, while 
I an "AI" can return different *and hallucinated* answers every time.

If I would ask a human and get ever-changing and (sometimes dangerously) 
wrong answers I would drop that human as a reliable source of information. 
As such I do not understand why people keep pushing "AI is the greatest 
thing evar!",


By the way, I realized that I forgot to mention something:  In my code 
between the glBegin and glEnd combo where I wrote a couple of dots I ment 
those to indicate a few glVertex3f calls /and nothing else/.

Also, do notice that I indicated that removing the glColor3ubv call (or the 
glPushAttrib/glPopAttrib combo) in the DrawMarker routine makes de 
disappeared marker appear again.  That call hasn't got anything to do with 
the location of the "graphics cursor", right ?

Regards,
Rudy Wieser