RGB Peripherals Are A Red Line For Windows Anti-Cheat Software Now
Lawrence D’Oliveiro <[email protected]>
| Newsgroups | comp.misc |
|---|---|
| Organization | A noiseless patient Spider |
| Message-ID | <[email protected]> |
Yet again, another monthly update for Microsoft Windows is causing
machines to crash
<https://www.tomshardware.com/software/windows/microsoft-blames-rgb-peripherals-for-crashing-windows-11-rgb-software-is-causing-blue-screens-crashes-and-game-freezes>.
This time, Microsoft is blaming an interaction between the drivers for
RGB peripherals (the ones with colourful LEDs that can be made to
cycle in different patterns) and anti-cheat mechanisms built into some
of the more expensive games.
Quote:
RGB software installed on affected PCs was interfering with core
system components, causing Windows 11 to become unstable.
Actually, no it wasn’t. The article goes on to make an educated guess:
Microsoft didn't explain the underlying cause, but it's likely
tied to anti-cheat not appreciating a kernel-mode driver in user
space. RGB software, like other apps, should be limited to user
space, but the driver it uses to interface with peripheral
controllers runs in kernel space. For anti-cheat software, this is
essentially an exploit waiting to happen, so it tries to block the
driver to make sure it doesn't inject malicious code.
(Of course, by “malicious” they mean “having the ability to snoop into
their game”.)
So the RGB drivers on their own were fine. But bring in something from
some paranoid multi-billion-dollar company that thinks it has a right
to control the way you use your machine, and then the wailing and
gnashing of teeth will start.