Re: Ardour3 on Mac OS X

Paul Davis <[email protected]>
Newsgroups gmane.comp.audio.ardour.devel
Message-ID <CAFa_cKmGki+GBd46Omfs-jKnkwHsmzviOq9Au48pTT--BZ1b_w@mail.gmail.com>
On Wed, Mar 20, 2013 at 4:23 PM, Horst Birthelmer <[email protected]>wrote:

>
> I have a more exotic collection of plugins on my mac they're not working
> on my linux box, so I didn't notice it there when I tested Ardour3 there.
>
> 1. I noticed that Altiverb from AudioEase will not process anything but it
> loads fine and I can select IRs. It just does not sound on the channel I
> put it on. It is as if it's bypassed all the time even though it's not.
>
> 2. There are plugins like the Focusrite LiquidMix that does not show up in
> the list at all, as well as some other plugins I don't use that often.
> My question is: Did anything major change in the parts of the code for AU
> plugins since all the plugins I mentioned work fine in Ardour2 and Mixbus.
>
> 3. alt+M does not toggle between Mix and Edit window, which was just
> unusual for me on the mac since I'm pretty used to Mixbus and Ardour2. On
> Linux I change between the windows with Alt+Tab so that's not a 'problem'
> there. Is that correct or is it a bug?
>

these are all examples of the kinds of things that need fixing on OS X
before a real release can happen.

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