Re: Ardour3 on Mac OS X
Paul Davis <[email protected]>
| Newsgroups | gmane.comp.audio.ardour.devel |
|---|---|
| Message-ID | <CAFa_cKmGki+GBd46Omfs-jKnkwHsmzviOq9Au48pTT--BZ1b_w@mail.gmail.com> |
On Wed, Mar 20, 2013 at 4:23 PM, Horst Birthelmer <[email protected]>wrote: > > I have a more exotic collection of plugins on my mac they're not working > on my linux box, so I didn't notice it there when I tested Ardour3 there. > > 1. I noticed that Altiverb from AudioEase will not process anything but it > loads fine and I can select IRs. It just does not sound on the channel I > put it on. It is as if it's bypassed all the time even though it's not. > > 2. There are plugins like the Focusrite LiquidMix that does not show up in > the list at all, as well as some other plugins I don't use that often. > My question is: Did anything major change in the parts of the code for AU > plugins since all the plugins I mentioned work fine in Ardour2 and Mixbus. > > 3. alt+M does not toggle between Mix and Edit window, which was just > unusual for me on the mac since I'm pretty used to Mixbus and Ardour2. On > Linux I change between the windows with Alt+Tab so that's not a 'problem' > there. Is that correct or is it a bug? > these are all examples of the kinds of things that need fixing on OS X before a real release can happen. _______________________________________________ ardour-dev mailing list [email protected] http://lists.ardour.org/listinfo.cgi/ardour-dev-ardour.org