Re: Ardour3 on Mac OS X
Horst Birthelmer <[email protected]>
| Newsgroups | gmane.comp.audio.ardour.devel |
|---|---|
| Message-ID | <[email protected]> |
On Apr 5, 2013, at 5:13 AM, Thomas Vecchione <[email protected]> wrote: > I strongly recommend not touching macports for this. > I agree with Thomas here. You don't want to mix those up. It really is easier with the dependencies separated like that. In my original post that was what I was talking about. I was thankful for Ardour not messing with my system … ;-) > Seablade > > > On Thu, Apr 4, 2013 at 6:44 PM, Paul Davis <[email protected]> wrote: > > > On Thu, Apr 4, 2013 at 6:15 PM, Elie Richa <[email protected]> wrote: > Hi > > On Wed, Mar 20, 2013 at 9:23 PM, Horst Birthelmer <[email protected]> wrote: > Hello, > > I've been on the list for quite some time now but never had anything that important to say … > but then I read the announcement that Ardour3 is released. > I built it on linux and mac os x 10.8.2 (mountain lion). > It was actually quite easy with the provided scripts (I have to say I'm a software engineer, so building software and porting it to other platforms is what I do). Thank you all, for those scripts. > > I've been trying to build Ardour3 on Mac OS X 10.7.4 and I'm running into problems, so I was hoping you could give me some pointers since you've managed to go through it. > > I'm still at the stage of building the dependencies listed at http://ardour.org/current_dependencies.html > I've started with the modified versions of libraries, and I'm currently stuck with gtk+. > > [ ... ] > > > I'm using the latest Xcode (4.6.1) and the compiler that shipped with it. > i686-apple-darwin11-llvm-gcc-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.11.00) > > Did you encounter such a problem? > > No. I am using: > > i686-apple-darwin11-llvm-gcc-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.9.00) > > so almost the same compiler precisely. And I am on 10.7.5 so we're pretty close there too. > > i suspect it is your build environment, but I have no clue what aspect of it. I've put too much time into trying to make this "always" work to do much more, sorry. > > when I get a chance, i will check over the state of the relocation patch agan. not sure when that will be. > > For the rest of the (non-modified) dependencies, I've found most of them on MacPorts. > Can I install them this way or is MacPorts absolutely forbidden? > > it will make your system almost impossible to develop on. or rather, it may. and you won't know till it goes wrong, at which time cleaning it up will/may be hard. > > _______________________________________________ > ardour-dev mailing list > [email protected] > http://lists.ardour.org/listinfo.cgi/ardour-dev-ardour.org > > > _______________________________________________ > ardour-dev mailing list > [email protected] > http://lists.ardour.org/listinfo.cgi/ardour-dev-ardour.org _______________________________________________ ardour-dev mailing list [email protected] http://lists.ardour.org/listinfo.cgi/ardour-dev-ardour.org