Re: mac vs. linux keybindings
Paul Davis <[email protected]>
| Newsgroups | gmane.comp.audio.ardour.devel |
|---|---|
| Message-ID | <CAFa_cKnSn8VQ4z-uXgvCeFQw8p12cw4swDifY1Nzfdwi=m1kZg@mail.gmail.com> |
On Fri, Feb 7, 2014 at 7:36 PM, Jörn Nettingsmeier < [email protected]> wrote: > hi *! > > > after comparing the mac and linux keybindings one by one, i found that > they are equivalent under the following modifier key abstraction (which we > have in the CSS of the manual already: > > > generic linux mac > --------------------- > mod1 ctrl cmd > mod2 alt ctrl > mod3 shift shift > mod4 win ? > the modN names should not really have been used in the manual. that was sloppy of me. why not? because they are all legitimate X Window modifier names too. the "win" thing isn't really keyboard centric, but is a badly thought out semantic idea ... a particular modifier (or combination of modifiers) that would be used to drive all window-show/hide operations. it does NOT corrrespond to the "Windows" key found on so many PC keyboards. in reality, it doesn't really work. if you look at the fmt-bindings tool, you will see that the "<WINDOW>" modifier or whatever i used as the substitution token, is the same as another well-used modifier. so the lack of dual bindings is just good luck (with a little bit of care thrown in) rather than a matter of design. we should remove the <WINDOW> thing from the bindings.in file and use the *actual* modifier token (<PRIMARY>, <SECONDARY> etc) instead, to make collisions between bindings obvious. _______________________________________________ ardour-dev mailing list [email protected] http://lists.ardour.org/listinfo.cgi/ardour-dev-ardour.org