Re: input levels, master levels
Matt Keys <[email protected]>
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Thanks for the replies! This is very helpful. ________________________________ From: Ardour-Users <[email protected]> on behalf of Chris Caudle <[email protected]> Sent: Wednesday, October 11, 2017 5:23 PM To: [email protected] Subject: Re: [Ardour-Users] input levels, master levels On Fri, September 29, 2017 6:12 am, Matt Keys wrote: > question. What is the best practice regarding normalizing input volume > levels of unbalanced, balanced, and xlr (or a mix thereof) into ardour? Following up on what Seablade wrote a week or so ago, the basic principle is that all electronics have a minimum level of noise always present, and a maximum signal level that can be handled, both determined primarily by the circuit configuration (i.e. out of your control if you are not designing from scratch). A basic rule of thumb is that you want to apply as much gain as you can stand as early as possible for lowest noise build up, but you have to check that against maximum signal limits to make sure you do not introduce distortion if there is equipment in the middle or end of the chain which cannot handle signals as high as the first device in the chain. > guitar (unb TS) -> Can cover a wide range of signal levels depending on whether you are playing single note lines, or hitting chords really hard. You may have to play around with this stage: > gfx (2x XLR) -> to find the best compromise of noise and distortion levels. > analog mixer (2x balanced TS) -> Check the maximum output level spec of the guitar effect and the maximum input level of the mixer. That may be given in logarithmic units, decibels. That relates to absolute levels in volts, but the short version is as long as the subscripts match you can compare directly. Watch out for different subscripts, which means different reference levels are used. So if the guitar effect gives it maximum output level in dBu, and the mixer lists the maximum input level in dBu, compare them directly. If for example the guitar unit lists output level in dBV and the mixer spec gives the maximum input level in dBu, you can't compare the values directly, you have to convert to the same reference level. The analog mixer likely has some kind of LED meters showing peak levels, but might not have on each channel. In that case you need to make sure you do not clip an intermediate stage in the mixer channel before it gets to the channel level control and the sum bus peak meter. I'll give a concrete example. Let's say your guitar FX unit says either max output level 20dBu, or something like nominal output 4dBu, 16dB headroom, which would be the same (+4 nominal +16 headroom = 20dBu). Let's say you look at your mixer spec and it says max input for line input is 18dBu. You would need to make sure the trim control on the mixer is at least at -2dB so that after the trim control the maximum signal coming to the mixer circuitry could be 20dB -2dB = 18dBu (assuming both devices give their levels in dBu). > usb audio interface Same thing, this time with the mixer max output levels and the audio interface max input levels. Depending on where the level control of the audio interface is in the circuit it may be better to run the mixer high and cut the levels at the audio interface, or cut back the output levels at the mixer, or maybe your audio interface is good quality and it can handle whatever level the mixer is capable of generating. > -> ardour Internally ardour is going to be a non-issue, the place where you have to watch is on the master output bus, because the audio data from there gets sent to the USB audio interface, and it can only handle up to 0dB FS (the FS meaning full scale, because that point the data is just abstract numbers, there is no physical reference yet like there is for the analog level standards that get labelled as dBu or dBV or even just as volts). Ardour has meters that will show you the peak level reached, make sure it never goes over 0 and you are OK on the ardour side. Hitting 0 occasionally can be OK, I like to aim for lower because some equipment sounds a little strained as the distortion starts increasing if the levels are close to 0. Advanced topic for later, mixing to calibrated loudness level and not worrying about the levels as much. Don't worry about that yet, I just bring it up to point out you can ignore anyone who tells you that you "have to" get your mix to hit 0dB, or -0.1dB, or some other arbitrary number that is close to maxxed out, that is an anachronism left over from cassette tape days. > .. each point has volume adjust. Let's say I bypass any effects and I'm > 'clean' through to the usb mixer, but in ardour it sounds too > hot/distorted in master out. At that point you have to hope that your analog mixer is flexible enough that you can listen at various points along the signal chain and make sure it is still clean at each point. If your guitar efx unit has a headphone output, check to make sure it is clean at the effect unit. If the mixer has a pre-fader listen control, use that to route the guitar signal to the mixer output and make sure it is cleaning coming out of the mixer channel. If not, then turn down the output of the guitar unit, or turn down the input trim on the mixer channel, if that doesn't help you may be clipping the input of the guitar unit, try turning down the input gain on the guitar unit until you are sure that the signal coming through the mixer channel is clean. After that change from pre-fader listen back to normal routing and make sure it sounds OK at the output of the mixer (check the monitor speaker output of the mixer, or check with headphones, something that listens to the signal before it hits the A/D converter in the audio interface). If it is clean at that point then you just have the audio interface to worry about. When you route the signal to a track in ardour, watch the signal meters at the track, if the meters keep hitting 0dB then the signal is too high going into the audio interface, you need to either use the input level control of the interface, or the output level control of the mixer to keep peaks at around -3dB or so at max, lower is perfectly fine. Be sure to really wail on your guitar when you are checking, you don't want to just give it a little pluck and think you are good, only to find out that when you really get into playing you ruined a good take because you were playing harder than when you first set all the levels and something started distorting. Written out like this it sounds more complicated than it is, the process is just a little tedious the first couple of times, you just have to start at the beginning (i.e. the guitar connection) and work your way though the signal chain checking each step along the way. After you do it a couple of times it should come more easily. -- Chris Caudle _______________________________________________ Ardour-Users mailing list [email protected] To unsubscribe or change your mailing preferences please visit: http://lists.ardour.org/listinfo.cgi/ardour-users-ardour.org Ardour-Users Info Page<http://lists.ardour.org/listinfo.cgi/ardour-users-ardour.org> lists.ardour.org Your email address: Your name (optional): You may enter a privacy password below. This provides only mild security, but should prevent others from messing with ... _______________________________________________ Ardour-Users mailing list [email protected] To unsubscribe or change your mailing preferences please visit: http://lists.ardour.org/listinfo.cgi/ardour-users-ardour.org