Re: Slice marks makes noise

"Al Thompson" <[email protected]>
Newsgroups gmane.comp.audio.ardour.user
Message-ID <[email protected]>
But they do in a sine wave, which is the example given.
And I don't think I'd day that they don't exist in real-world audio, just that they are so clear cut. (No pun intended)

----- Reply message -----
From: "Paul Davis" <[email protected]>
To: "Al Thompson" <[email protected]>
Cc: "jonetsu" <[email protected]>, "ardour-users" <[email protected]>
Subject: [Ardour-Users] Slice marks makes noise
Date: Sat, Oct 27, 2018 7:26 PM

On Sat, Oct 27, 2018 at 6:43 PM Al Thompson <[email protected]> wrote:
Are you splicing at a zero crossing?  Cutting/splicing at a zero crossing should prevent almost all pops.

Zero crossings are a myth and do not exist in any real-world audio.

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