Re: Crash with Calf plugins after OS upgrade
Ralf Mardorf <[email protected]> Sun, 3 Mar 2019 08:42:39 +0100
| Newsgroups | gmane.comp.audio.ardour.user |
|---|---|
| Message-ID | <20190303084239.766405c1@archlinux> |
On Sun, 03 Mar 2019 11:56:44 +0800, James Harkins wrote: >more informative The EQ's display and/or the EQ itself might be inaccurate. However, assuming both are absolut accurate, it still doesn't gain much. Mixing several sound sources (e.g. instruments) to a clear mix requires that each instrument gets a position inside three "rooms", the spatial position (for a stereo mix usually just somewhere between left and right), a position within the frequency domain and a position within the volume domain (foreground, background). Those three rooms aren't independent, they altogether build one room, so we usually need to ensure that the mix is portable, e.g. a good stereo mix could sound clear in one apartment, but terrible, if playing it on even the same gear, in another apartment, so we need to mix with headroom for all those interacting positions of the sound sources. I seriously doubt that an audio engineer has got a technical visual imagination of the complete mix and is able to imagine how a single sound source of the mix does look like and fits into this visual imagination. Those GUIs are toys. A toy isn't necessarily useless, it could be useful to stimulate creativity, but a toy isn't helpful at all for providing technical information that is usable. Replacing an EQs GUI with e.g. a few Legos and a few looks out of the window should be easy to do. Windows are often missing in audio studios. IMO toy GUIs of EQs and other plugins are a bad replacement for a window. _______________________________________________ Ardour-Users mailing list [email protected] To unsubscribe or change your mailing preferences please visit: http://lists.ardour.org/listinfo.cgi/ardour-users-ardour.org