[Csnd-dev] plugins for cs7
John ff <[email protected]>
| Newsgroups | gmane.comp.audio.csound.devel |
|---|---|
| Message-ID | <[email protected]> |
I cannot seem to get these built. A simple approach of cmake+make
failed as it could not find #include "csdl.h" which is a problem I
have often. I do not install csound on my system as I change parts of
it frequently and as there are no users on this computer other than
myself it saves quoting the root password repeatedly.
Anyway I tried to overcome this by editing CMakeCache.txt to use the H
directory of my csound7 tree. That gets me to
........
-- BUILD_JACK_OPCODES is disabled.
-- Could NOT find FLUIDSYNTH (missing: FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR)
-- FLUIDSYNTH_FOUND="FALSE", so disabling BUILD_FLUID_OPCODES
-- BUILD_FLUID_OPCODES is disabled.
-- Configuring done
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
/home/jpff/cs7/plugins/src/websockets/WEBSOCKETS_H
used as include directory in directory /home/jpff/cs7/plugins/src/websockets
Python3_LIBRARY
linked by target "py" in directory /home/jpff/cs7/plugins/src/py
websockets_library
linked by target "websocketIO" in directory /home/jpff/cs7/plugins/src/websockets
-- Generating done
CMake Generate step failed. Build files cannot be regenerated correctly.
make: *** [Makefile:260: cmake_check_build_system] Error 1
I do not think I have any need for websockets but I am unsure about
this message. It failed to find (for example) fluidsynth so it said it
would not build it.
I have not looked at the py reference; again I have no interest in python
Plugin
s used to be buildable. Could we return to that state?
==John ffitch