Re: [Csnd-dev] [EXTERNAL] [Csnd-dev] UDO local sr

Anders Genell <[email protected]>
Newsgroups gmane.comp.audio.csound.devel
Message-ID <CAC4rjC-DY7KGZLg3aYARsazEZaBBaiTxHjGNDCzbxKZWU5srAA@mail.gmail.com>
Just checked out locals branch and got a cmake error:

"CMake Error at CMakeLists.txt:1093 (add_library):
  Target "csound64" links to target "Intl::Intl" but the target was not
  found.  Perhaps a find_package() call is missing for an IMPORTED target,
or
  an ALIAS target is missing?"

I suppose I'm doing something wrong, the first of which may very well be
the fact that I am building on the Windows Subsystem for Linux - that's
just because I'm at work doing ordinary work stuff on my work computer - I
can build on an ordinary linux system later...

Regards,
Anders

On Wed, Mar 20, 2024 at 2:12 PM Anders Genell <[email protected]>
wrote:

> Ah, it was just arrays that were limited. Great!
>
> I'll be sure to install libsamplerate and will see what I can do with
> regards to testing
>
> Readers,
> ANders
>
> On Wed, Mar 20, 2024 at 2:10 PM Victor Lazzarini <[email protected]>
> wrote:
>
>> Make sure you have libsamplerate for the best quality conversion. There’s
>> a simple fallback converter, but Secret Rabbit Code is better.
>>
>> The limitations are:
>>
>> - can’t setksmps alongside it
>> - can’t use a-rate or k-rate arrays (that may be possibly changed in the
>> future).
>> - if you use global arrays or bus channels it won’t work either. All
>> access has to be
>> through xin and xout, because that’s where the conversion happens.
>>
>> Testing is helpful, thanks for that.
>> ========================
>> Prof. Victor Lazzarini
>> Maynooth University
>> Ireland
>>
>> > On 20 Mar 2024, at 11:27, Anders Genell <[email protected]>
>> wrote:
>> >
>> > Ah, brilliant!
>> > I just saw the flurry of emails connected to the code submissions and
>> it said something about not allowing a-rate, but that was likely a
>> misinterpretation of mine.
>> >
>> > I will try to build and test to see if my scenario seems to work as I
>> hope.
>> >
>> > Thank you!
>> >
>> > Regards,
>> > Anders
>> >
>> >
>> > On Wed, Mar 20, 2024 at 10:51 AM Victor Lazzarini <
>> [email protected]> wrote:
>> > Hi Anders,
>> >
>> > There is now an undersample opcode to go along with the oversample. I
>> am not sure what you mean about 2., it does allow
>> > a-rate opcodes.
>> >
>> > best
>> > ========================
>> > Prof. Victor Lazzarini
>> > Maynooth University
>> > Ireland
>> >
>> > > On 20 Mar 2024, at 08:55, Anders Genell <[email protected]>
>> wrote:
>> > >
>> > > *Warning*
>> > > This email originated from outside of Maynooth University's Mail
>> System. Do not reply, click links or open attachments unless you recognise
>> the sender and know the content is safe.
>> > > This is mainly for Victor Lazzarini,
>> > >
>> > > I saw you added code in a PR to implement local sample rate in UDOs
>> which I think is absolutely fantastic.
>> > > It seems there are two limitations that I really hope could be
>> addressed in the future:
>> > > 1. The code allows for upsampling but not for downsampling
>> > > 2. The code does not allow for a-rate opcodes
>> > >
>> > > The use case I am hoping will be possible in the future is when
>> having a reasonably high global sr (say 48kHz or even 96kHz) where I would
>> like to apply relatively narrow band filters with center frequencies at say
>> 20Hz, 25Hz 32Hz or the like. Such filters tend to be somewhat unstable at
>> such high SR if they also need to be reasonably steep, and by downsampling
>> before filtering a better result is often achieved. This is commonly done
>> in signal processing for analysis in e.g. Matlab or GNU octave.
>> > > The idea is e.g. to be able to manipulate individual bands, like in
>> the pvs group of opcodes, and combining the individual bands back to one
>> signal afterwords, so just docking global reduction of SR would not be a
>> viable route, unless of course starting several instances of csound and
>> using channel opcodes to combine everything in the end.
>> > >
>> > > Would this be a possibility in some future iteration of the newly
>> implemented code?
>> > >
>> > > Regards,
>> > > Anders
>>
>>
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