Re: [Csnd-dev] [EXTERNAL] [Csnd-dev] New API progress report

Victor Lazzarini <[email protected]>
Newsgroups gmane.comp.audio.csound.devel
Message-ID <[email protected]>
Hi Tarmo,

that’s great, this is one of the reasons we needed your input, so the API can be tailored to the
needs of users.

Regarding your issue, make sure the call is always after csoundStart(), otherwise the spout will
not have been created. Here’s a simple test to show it

    csoundStart(Csound);
    MYFLT *spout = csoundGetSpout(Csound);
    printf("spout = %p \n", spout)

best
========================
Prof. Victor Lazzarini
Maynooth University
Ireland

> On 27 Jul 2024, at 09:31, Tarmo Johannes <[email protected]> wrote:
> 
> Hi Victor!
> 
> Thank you for the changes, it helps a lot. 
> 
> > csoundGetModule
> > csoundSetMIDIModule
> > csoundSetRTAudioModule
> 
> Are used in config dialog to populate a menu to list the available modules. Now it works fine again.
> I reverted some of my changes, left libcsnd out of libraries (this is good news that it is not needed any more!) and CsoundQt build fine.
> 
> I still get crash when running a csd.
> MYFLT *outputBuffer = csoundGetSpout(udata->csound);
> returns 0 in some reason, I will see if I can figure out the reason later.
> 
> Thanks!
> tarmo
> 
> Kontakt Victor Lazzarini (<[email protected]>) kirjutas kuupäeval L, 27. juuli 2024 kell 00:55:
> Hi Tarmo,
> 
> I put back 
> 
> > csoundGetModule
> > csoundSetMIDIModule
> > csoundSetRTAudioModule
> 
> plus the set global env and the circular buffer functions. It’s in the repo now.
> 
> Best
> 
> Victor
> 
> > On 26 Jul 2024, at 20:29, Tarmo Johannes <[email protected]> wrote:
> > 
> > *Warning*
> > This email originated from outside of Maynooth University's Mail System. Do not reply, click links or open attachments unless you recognise the sender and know the content is safe.
> > Hi!
> > 
> > I tried out the new API from feature/newapi branch.
> > 
> > Building csound7 went fine, I installed it to $HOME/.local (Linux) and added  $HOME/.local/lib to ldconfig libraries' path. 
> > 
> > First I tried it with a relatively simple Qt project using Csound C++ API (csound.hpp). After some changes everything worked fine. One question:
> > 
> > when before there was Csound::stop() / csoundStop() , how is it now the proper way to end Csound's work? Also csoundCleanup() is gone. is csoundReset() it that does it all?
> > 
> > Then I went to CsoundQt and of course that is much, much more complex  case.
> > 
> > First -  I guess libcsnd7 is not  is built by default? Is it still existing, how should I configure it?  CsoundQt uses that for recording. Maybe there is now a better way to rewrite the recording part.  
> > 
> > CsoundQt used the following functions that are not to be there any more:
> > 
> > csoundGetModule
> > csoundSetMIDIModule
> > csoundSetRTAudioModule
> > 
> > I commented these lines out for now to move on. What covers their functionality?
> > 
> > There is no more circular buffer functions:
> > csoundCreateCircularBuffer
> > csoundReadCircularBuffer
> > etc
> > 
> > CsoundQt leaned heavily on them for internal MIDI handling. What is the correct way to handle it now?
> > For example reading MIDI data one should set the callback like:
> >         csoundSetExternalMidiReadCallback(ud->csound, &midiReadCb);
> > 
> > CsoundQt used to have such a function for the callback:
> > 
> > int CsoundEngine::midiReadCb(CSOUND *csound, void *ud_, unsigned char *buf, int nBytes)
> > {
> >     CsoundUserData *ud = (CsoundUserData *) ud_;
> >     Q_UNUSED(csound);
> >     int count, countVirtual;
> >     count =  csoundReadCircularBuffer(ud->csound, ud->midiBuffer, buf, nBytes);
> >     countVirtual =  csoundReadCircularBuffer(ud->csound, ud->virtualMidiBuffer, buf + count, nBytes - count);
> >     return count + countVirtual;
> > }
> > 
> > Should the host implement writing to the buffer and handling the index itself?
> > 
> > Is it so that csoundSetHostImplementedMIDIIO is replaced now with   
> > PUBLIC void csoundSetHostMIDIIO(CSOUND *csound);
> > 
> > How to deal with global variables?
> > csoundQueryGlobalVariable
> > csoundCreateGlobalVariable
> > are gone, 
> > 
> > csoundGetEnv is there but no csoundSetEnv, csoundSetGlobalEnv or similar?
> > 
> > at the moment I replaced them with Qt specific functions to deal with environment variables.
> > 
> > What is the correct environment variable for the plugins directory, OPCODE7DIR64?
> > 
> > I got CsoundQt building but it crashes when I run a file. I did not have time yet to dig into it,  there are many possible reasons.  I hope to continue tomorrow.
> > 
> > Exciting!
> > tarmo
> > 
> > Kontakt Victor Lazzarini (<[email protected]>) kirjutas kuupäeval N, 25. juuli 2024 kell 18:27:
> > 
> > Just another progress report for the feature/newapi branch
> > 
> > - I have now mainlined the new API in csound.h
> > - Updated the csound.hpp wrapper 
> > - Updated the csPerformanceThread code 
> > - Modified frontends to use it 
> > - Modified the C++ test suite
> > 
> > It is all working, I guess frontend developers can take a look and see what they
> > think. 
> > 
> > François: could you take a look at the Python wrapper? It is out of sync now.
> > 
> > Victor
> > 
> > 
>
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