Re: [Csnd-dev] Csound 7.0 release planning
Tarmo Johannes <[email protected]>
| Newsgroups | gmane.comp.audio.csound.devel |
|---|---|
| Message-ID | <CAPvdOzBX3EZgk0C2kBjt7s17P6Ai9Pre-X4AxgQF+f4ckv5pgQ@mail.gmail.com> |
Hi! What about documentation and examples demonstrating the new possibilities? I will do more testing through CsoundQt during coming weeks. Thanks! tarmo Kontakt Steven Yi (<[email protected]>) kirjutas kuupäeval K, 14. august 2024 kell 14:25: > I've got a couple of items I'm looking at: > > * Finishing pass-by-ref for new-style UDOs (was dealing with merging > latest from develop and working out through the changes from local sr > that affected UDOs) > * Fixing expressions (there's issues I've seen come up in some of my > live coding, need to diagnose further and resolve) > > I haven't announced it but I've put together CsoundFFM > (https://central.sonatype.com/artifact/com.kunstmusik/csoundffm) for > using the Csound API from Java (requires Java 22). It works with > Csound 6 and the current develop branch but will need to be adjusted > for newapi changes. It does not fully wrap the Csound API yet but > should be easy to extend and maintain. I think this is the way to go > but requiring Java 22+ might not work for everyone. Needs a community > survey to see, but I'd prefer CsoundFFM be the main binding moving > forward. (It'll be what I use in Blue at least.) > > Note: We still use SWIG and JNI for Android. I don't think there's any > option but JNI for Android for interfacing with native libraries? We > could remove producing the java library for linux/windows/macOS, but > we'll need to maintain what's there for Android. > > > Besides the PRs already to go through, there's two things I'd like to > see before the conference: > > * code formatting/linting > * code folder reorganization > > I think it's best to get through other things first but I do think > they're worth getting done for 7.0. > > > > > On Wed, Aug 14, 2024 at 7:08 AM Victor Lazzarini > <[email protected]> wrote: > > > > Hi everyone, > > > > we’re about 1 month away from the Csound conference. I think it’s time > for us to begin discussing a plan to complete the release of version 7.0. > Given the short time we have, we will need to prioritise what we can > deliver. Here’s a few points from my perspective: > > > > 1) we need to assess what we have to do now that cannot be done after > the version bump. In my mind, this is mainly to do with keeping API & ABI > compatibility. > > > > 2) API: we have to decide what is our starting point. It is possible to > add functionality in latter versions (hosts using this may require a > minimum version > 7.x) as we have done many times before. > > > > 3) Internal changes that do not break ABI compatibility are OK so we can > leave things still to be implemented. > > > > 4) Restoring parts of the engine that are currently broken: there is one > known instance in the parser that breaks backwards compatibility (multiple > variable assignment, test3.csd) and CS_PAR semantic analysis has been > removed from the parser. I think these two things need to be fixed before > the release. > > For CS_PAR we can optionally disable the option until this can be looked > at. > > > > 5) Testing: we need to test the software more thoroughly, particularly > the new additions (parser etc). Perhaps that is where the focus should be > now? > > > > As far as the new API status is concerned, I think we have the basic > wrappers in the repo in sync, iOS, Android, WASM, ctcsound (may need a > check); the Java wrapper is still an open question, should we keep > maintaining one? > > > > Finally, once we have made these decisions, we will need to see how > releases will be built. I can continue to make MacOs and iOS packages > locally but it would be more solid if these could be built by an automated > CI service. At the moment, we build for these platforms in actions, but > these builds are not designed for release (they have external dependencies > from brew etc). We would need help to implement this properly. Similarly, > we would need to do the same for Android. > > > > Victor > > > > > > > > > > > > >