Re: [Csnd-dev] subinstr
joachim heintz <[email protected]>
| Newsgroups | gmane.comp.audio.csound.devel |
|---|---|
| Message-ID | <[email protected]> |
i understand your both positions, but i am not sure that the subinstr feature can really be substituted by UDO. i remember many years ago alex hofmann and me discussed csound code with a particular effects chain, and subinstr was the only feature we could find to do that. i also guess that there are a number of people using subinstr which never wrote a single UDO. as the backwards compatibility promise of csound (at least when there is no third party library involved) is so central and important, i think we should be very cautious here. On 14/07/2025 15:06, Eduardo Moguillansky wrote: > Keeping code which does not work properly is not really keeping > backwards compatibility. I would argue that the best way forward is to > mark subinstrs as deprecated and, eventually, remove the code from new > versions. Anyone depending on that feature can always adapt the code to > use udos or dig an old release. > > On Mon, Jul 14, 2025 at 10:34 AM Victor Lazzarini <000010b17ddd988e- > [email protected] <mailto:000010b17ddd988e-dmarc- > [email protected]>> wrote: > > I was looking at an issue just opened on subinstr, and I was > wondering whether we could mark it as deprecated (but of course keep > it in the code). > > This was introduced before UDOs, which do a much better job, and now > with Csound 7.0, instruments are more flexibly handled. > > Trying to keep patching it to behave correctly takes a lot of > effort, as the design was not great to start with. > > Victor >