Re: [Csnd-dev] [EXTERNAL] [Csnd-dev] More Daisy help
thorin kerr <[email protected]> Sat, 13 Sep 2025 22:18:42 +1000
| Newsgroups | gmane.comp.audio.csound.devel |
|---|---|
| Message-ID | <CABf-TA9QSNhnYPEDkrHC72k2yJErCkAaupM629xtLm7MbOOShg@mail.gmail.com> |
I managed to get Dave's example working cleanly with the following settings: ksmps=256, ifftsize=1024, also hw.SetAudioBlockSize(512); in the .cpp. And... instead of pvsynth... aoutL pvsadsyn fbinL, 55, 1, 6 aoutR pvsadsyn fbinR, 55, 1, 6 On Sat, Sep 13, 2025 at 3:41 AM Dave Seidel <[email protected]> wrote: > Thanks, Victor. I'll try those things, though I already tried ksmps=256 > and FFT size 1024 -- didn't work, but it did reduce the noise somewhat, so > I think that reinforces your theory. > > The delay-based approach might be fine, thanks for the suggestion. I know > I have the book around somewhere, I just need to find it.... > > On Fri, Sep 12, 2025 at 1:17 PM Victor Lazzarini < > [email protected]> wrote: > >> Hi Dave, >> >> this is probably because the Daisy can't compute audio in time for the >> interrupt. >> It could be that the FFTs are too much for it. >> There's a few things you could try: >> >> increase ksmps to 256 >> decrease FFT size to 1024 >> >> keep ksmps at 128 >> decrease FFT size to 512 >> >> I have not yet tested spectral processing to see what the limits are. I >> can't do any testing at the moment because my Daisy seed is faulty, I'm >> waiting on a replacement. >> >> An alternative to doing pvs-based pitch shifting is to use a delay line >> pitch shifter, which might just work ok in your case. Russell Pinkston's >> chapter in the Csound Book has an example you could use. >> >> Otherwise I can send you some code. >> >> best >> Prof. Victor Lazzarini >> Maynooth University >> Ireland >> >> On 12 Sep 2025, at 16:38, Dave Seidel <[email protected]> wrote: >> >> >> *Warning* >> >> This email originated from outside of Maynooth University's Mail System. >> Do not reply, click links or open attachments unless you recognise the >> sender and know the content is safe. >> Hi Victor, >> >> I have a tiny project that essentially duplicates the >> DaisyCsoundProcess example, the only differences in the code being the >> changes names and the contents of csdText. >> >> Here's the UDO I'm using, which works fine with standalone Csound. It >> takes an input signal and turns it into a stereo output signal with a >> binaural beat. When it's executed on the Daisy, I can sort of hear the >> output, but it's very noisy. Is there anything in this code that you would >> not expect to work on the Daisy? >> >> opcode binauralize, aa, ak >> ain,kdiff xin >> >> ; take it apart >> fsig pvsanal ain, 2048, 2048/4, 2048, 1 >> >> ; determine pitches >> ; kcent, kamp pvspitch fsig, 0.1 >> kcent pvscent fsig >> >> if (kcent > 0) && (kdiff > 0) then >> kdiff /= 2 >> krat1 = (kcent + kdiff) / kcent >> krat2 = (kcent - kdiff) / kcent >> else >> krat1 = 1 >> krat2 = 1 >> endif >> >> ; create derived streams with shifted pitches >> fsig2 = fsig >> fbinL pvscale fsig, krat1, 0 >> fbinR pvscale fsig2, krat2, 0 >> >> ; put it back together >> aoutL pvsynth fbinL >> aoutR pvsynth fbinR >> >> xout aoutL, aoutR >> endop >> >>