Re: low latency
Andres Cabrera <[email protected]> Fri, 15 Oct 2004 07:52:11 -0400
| Newsgroups | gmane.comp.audio.csound.tekno |
|---|---|
| Message-ID | <[email protected]> |
Thanks Brian and Iain for your informative replies, I'll be sure to try kernel 2.6 soon. What's all the fuzz then in LAD about VP patches and stuff? Is it a further improvement? > > One key to this though, is that you *must* consider cpu spikes when designing > your csound ensemble. If you suddenly spike over 100%, your system will just > lock up entirely until cpu use goes down again. What we did was make sure that > whenever possible any instruments that might be on, are always on, with just an > inaudible ouput. ( Ie the fancy feedback delays and stuff are always chugging > away, with just an inaudible 20khz sine wave going through them ). This made a > very large difference for stabilizing load. I dunno why, but adding the > inaudible sine wave in all mixer channels dropped cpu spikes and even overall > use significantly. I guess when an instrument is instantiated some memory is allocated and it is this process that locks the cpu for just a little, but enough to cut audio. I also have to do what you describe, or find silent sections (between songs, etc.) to do the switching. Cheers, Andres _______________________________________________ csoundtekno mailing list [email protected] Subscribe, unsubscribe, change mailing list options: http://plot.bek.no/mailman/listinfo/csoundtekno