Re: Confusion about Fading Amplification
Mark Armendariz <[email protected]>
| Newsgroups | gmane.comp.audio.ecasound.general |
|---|---|
| Message-ID | <CAJ9ureCcfEM-ZWr=nO7eaM-HEgXwV2bL1t0XcTS9i-dNTks8ZQ@mail.gmail.com> |
On Fri, Aug 5, 2011 at 1:34 AM, Joel Roth <[email protected]> wrote: > On Thu, Aug 04, 2011 at 09:30:32PM -0400, Mark Armendariz wrote: >> * Note: I assume attachments are not kosher on this list, so I posted >> this question on StackOverflow as so you can see my resulting >> waveforms: >> http://stackoverflow.com/questions/6950482/how-do-multiple-amplitude-fades-work-on-ecasound >> >> ----- >> >> I want to fade a track in and out as specific time codes. For >> example, I would like to take an audio file, and: >> >> Start it at 100% Volume, >> Fade it to 20% at 2 seconds >> Fade it to 100% at 4 seconds >> Fade it to 20% at 6 seconds >> Fade it to 100% at 8 seconds >> Fade it to 20% at 10 seconds >> Fade it to 100% at 12 seconds >> Fade it to 0 at 14 seconds. > > > I see you've been using multiple -kl2 and -ea operators. > > While that may be possible, you may find it simpler > to create a single envelope using -klg. For the above example (not > tested) you could try this: > > ecasound -a:1 -i:tone.wav -ea:100 \ > -klg:1,0,100,7,1,2,0.20,4,1,6,0.20,8,1,10,0.20,12,1,14,0 \ > -o:test.mp3 > > The arguments for -klg are: > > fx-parameter, low value, high value, count (no. of pairs), > pos1, value1, pos2, value2,... > > The values are specified between 0 and 1. > > Hope this helps... > Joe, Thanks so much for your response. I had JUST figured out the issue with kl2 when your email came in, so I tried out your approach as well. Your example didn't quite work, but it got me started. Here's the actual command line that did what I described in my previous email: ecasound -a:1 -i:tone.wav -ea:100 \ -klg:1,0,100,14,2,1,3,0.20,4,0.20,5,1,6,1,7,0.20,8,0.20,9,1,10,1,11,0.20,12,0.20,13,1,14,1,15,0 \ -o:test.mp3 The main difference is that it specifies the "from" points - the end of the spaces between the fades (better illustrated on SO). As for using kl2 (for the record), I realized that the "from" parameter on kl2 should be 100 every time, and if increasing the amplitude, the "to" parameter needed to be (100 / from * to). So if going from 20% to 100%: 100 / 20 * 100 = 500. If going from 45% to 90%: 100 / 45 * 90. Of course, now if you drop to 20% of the current amplitude, it's actually 18% (.20 * 90), so going back to 100 would be 100 / 18 * 100 = 555.56 I explained the whole solution (with the final correct screenshot) as an answer on StackOverflow http://stackoverflow.com/questions/6950482/how-do-multiple-amplitude-fades-work-on-ecasound/6952211#6952211 Joel, I think I may end up using klg in my scripts as that seems to be easier to dynamically generate without having to think about the relative amplitude for each effect. I really appreciate your help. Mark > >> I've been testing this with a constant tone generated by ecasound so >> that I can open the resulting file in Audacity and see the results >> visually. As far as I can tell, increasing the amplitude is relative, >> while decreasing it is not. It seems that if I fade the amplitude up >> that it affects the volume of the whole track and not just at the >> specific time I set the fade, which is where I'm getting lost. >> >> Note: I seem to have figured out the "why" as I was coming up with >> examples, but I'm still hoping you can explain if this is correct or >> if there is a "better" way. >> >> An example of what has me scratching my head >> ----------------------------- >> >> # generate the tone >> ecasound -i tone,sine,880,20 -o:tone.wav >> >> # Just the test to see that i can fade start it at 100 and fade it to 20. >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,100,20,2,1 -a:all -o:test_1.mp3 >> >> # Fade it out and in >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,100,20,2,1 -ea:100 >> -kl2:1,20,100,4,1 -a:all -o:test_2.mp3 >> >> # Fade it out and in with a peak of 500 >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,100,20,2,1 -ea:100 >> -kl2:1,20,500,4,1 -a:all -o:test_3.mp3 >> >> # Fade it out from 500, out, and then back to 500 >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,500,20,2,1 -ea:100 >> -kl2:1,20,500,4,1 -a:all -o:test_4.mp3 >> >> # Fade it out from 500, out to a low of 10, and then back to 500 >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,500,10,2,1 -ea:100 >> -kl2:1,10,500,4,1 -a:all -o:test_5.mp3 >> >> # Fade it out from 1000, out to a low of 10, and then back to 1000 >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,1000,10,2,1 -ea:100 >> -kl2:1,10,1000,4,1 -a:all -o:test_6.mp3 >> >> # The eventual result I'm looking for >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,500,20,2,1 -ea:100 >> -kl2:1,20,500,4,1 -ea:100 -kl2:1,500,20,6,1 -ea:100 -kl2:1,20,500,8,1 >> -ea:100 -kl2:1,500,20,10,1 -ea:100 -kl2:1,20,500,12,1 -ea:100 >> -kl2:1,500,0,14,4 -a:all -o:test_7.mp3 > > Hi, > > > >> ------------------------------- >> >> The best I can tell from these results is that the amplitude of the >> whole track is relative to the difference between the low and the peak >> of all the fading effects. I'm not sure if this result is expected, >> but it's very confusing. >> >> Also, in the last result, the fades are no longer taking a full second >> each. In order to figure out why that may be, I took the final >> fade-to-zero off and the durations were back to normal. This does not >> seem like expected behavior. >> >> ------------------------------- >> >> # "Fixing" the fade durations >> ecasound -a:1 -i tone.wav -ea:100 -kl2:1,500,20,2,1 -ea:100 >> -kl2:1,20,500,4,1 -ea:100 -kl2:1,500,20,6,1 -ea:100 -kl2:1,20,500,8,1 >> -ea:100 -kl2:1,500,20,10,1 -ea:100 -kl2:1,20,500,12,1 -a:all >> -o:test_8.mp3 >> >> ------------------------------- >> >> >> As a side note, I've also tried changing the -ea values to the >> "current" amplitude with every line. It didn't make any difference (no >> matter what I set -ea to) >> >> I have the very latest installed from git (2.8.1+dev). I had these >> same issues with 2.7.0, which is why I upgraded and eventually found >> myself here. >> >> Am I doing this wrong? >> >> Thank you for your time. >> >> ------------------------------------------------------------------------------ >> BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA >> The must-attend event for mobile developers. Connect with experts. >> Get tools for creating Super Apps. See the latest technologies. >> Sessions, hands-on labs, demos & much more. Register early & save! >> http://p.sf.net/sfu/rim-blackberry-1 >> _______________________________________________ >> Ecasound-list mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/ecasound-list > > -- > Joel Roth > ------------------------------------------------------------------------------ BlackBerry® DevCon Americas, Oct. 18-20, San Francisco, CA The must-attend event for mobile developers. Connect with experts. Get tools for creating Super Apps. 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