Bypassing effects

Julien Claassen <[email protected]>
Newsgroups gmane.comp.audio.ecasound.general
Message-ID <[email protected]>
Hello Kai!
   I have been wondering, would the Ecasound architecture allow to bypass 
effects, while the engine is running? Or could you envision a way to make this 
possible? It would be very helpful in A/B comparisons of edited tracks. The 
best way would be to have a command to pass by just one specific operator and 
perhaps - if others here are interested, who just use Ecasound itself - a 
command to pass by all operators of a chain?
   Oh and thanks for the continuing work on 2.8.2. I'm happily awaitng it. I 
tested the LV2 support and it did work,butI haven't done much, since the 
bloody effects take such a long time to fnd and type. :-) But I'm sure I will 
find a quicker way to find the absolute URLs needed to pass them to Ecasound 
in a while.
   Warmly yours
            Julien

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