Re: jack_multi has mismatched sample rate
Joel Roth <[email protected]>
| Newsgroups | gmane.comp.audio.ecasound.general |
|---|---|
| Message-ID | <20120508193946.GB27112@sprite> |
On Tue, May 08, 2012 at 12:42:05AM +0300, Kai Vehmanen wrote: > Hi, > > On Wed, 2 May 2012, Joel Roth wrote: > > > Connecting chainsetup failed: "All audio objects must have > > a common sampling rate; sampling rate of audio object > > "jack_multi" differs from engine rate (48000 <-> 44100); > > unable to continue." > > my guess would be that you have a 48kHz input file in the setup. If no, > which version of JACK... sounds a bit fishy? All JACK objects share the > same sample rate and this comes directly from jackd, so there should never > be a mismatch at this level (unless jackd has told different things at > different times). Yes, a 48kHz file might explain this. But why would the error come from jack_multi? At any rate (cough!) looks like I can use ai-get-format to check input files against the current frequency and report any inconsistencies. In the same vein, S. Massy recently reported an odd problem with a Nama project in which some tracks stopped early, by an amount he calculated to be exactly the amount expected if the length calculation were based on a different sample rate (44.1kHz vs. 48kHz). I hope he saved that project: setups with reproducible bugs are worth their weight in gold! Best, Joel -- Joel Roth ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Ecasound-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/ecasound-list