Re: jack_multi has mismatched sample rate

Joel Roth <[email protected]>
Newsgroups gmane.comp.audio.ecasound.general
Message-ID <20120508193946.GB27112@sprite>
On Tue, May 08, 2012 at 12:42:05AM +0300, Kai Vehmanen wrote:
> Hi,
> 
> On Wed, 2 May 2012, Joel Roth wrote:
> 
> > Connecting chainsetup failed: "All audio objects must have
> > a common sampling rate; sampling rate of audio object
> > "jack_multi" differs from engine rate (48000 <-> 44100);
> > unable to continue."
> 
> my guess would be that you have a 48kHz input file in the setup. If no, 
> which version of JACK... sounds a bit fishy? All JACK objects share the 
> same sample rate and this comes directly from jackd, so there should never 
> be a mismatch at this level (unless jackd has told different things at 
> different times).

Yes, a 48kHz file might explain this. But why would
the error come from jack_multi?

At any rate (cough!) looks like I can use ai-get-format to
check input files against the current frequency and report
any inconsistencies. 

In the same vein, S. Massy recently reported an odd problem
with a Nama project in which some tracks stopped early, by an
amount he calculated to be exactly the amount expected if
the length calculation were based on a different sample rate
(44.1kHz vs. 48kHz).

I hope he saved that project: setups with reproducible bugs
are worth their weight in gold!

Best,

Joel


-- 
Joel Roth

------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Ecasound-list mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/ecasound-list
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.