Re: Bug report: etd's buffer isn't flushed on engine stop
Kai Vehmanen <[email protected]>
| Newsgroups | gmane.comp.audio.ecasound.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, On Sat, 12 May 2012, S. Massy wrote: > When stopping the engine the delay buffer doesn't get flushed, resulting > in the audio in the same buffer being played back on restart, even when > the playhead has been moved. The buffer should be cleared and effect > reset so that it might behave as expected. actually this is not just -etd, but all chain ops, including LADSPA and LV2. Until now, ecasound has treated chainops like their analogue counter parts, and they've been not aware of seeks. There's really no good reasons to keep this behaviour, so let's change this for 2.9.0 -- patch already committed to master. ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Ecasound-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/ecasound-list