Re: Bug report: etd's buffer isn't flushed on engine stop

"S. Massy" <[email protected]>
Newsgroups gmane.comp.audio.ecasound.general
Message-ID <20120520184358.GA24311@solidbox>
On Sat, May 19, 2012 at 03:08:04PM +0300, Kai Vehmanen wrote:
> Hi,
> 
> On Sat, 12 May 2012, S. Massy wrote:
> 
> >When stopping the engine the delay buffer doesn't get flushed, resulting
> >in the audio in the same buffer being played back on restart, even when
> >the playhead has been moved. The buffer should be cleared and effect
> >reset so that it might behave as expected.
> 
> actually this is not just -etd, but all chain ops, including LADSPA
> and LV2. Until now, ecasound has treated chainops like their
> analogue counter parts, and they've been not aware of seeks.
> 
> There's really no good reasons to keep this behaviour, so let's
> change this for 2.9.0 -- patch already committed to master.
Thanks. It now works as expected.

Cheers,
S.M.
-- 

------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Ecasound-list mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/ecasound-list
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.