Re: Compile on osx 10.7.5

Nathan Mohr <[email protected]>
Newsgroups gmane.comp.audio.ecasound.general
Message-ID <CAGRvvbG0-ZmPSCpd9Yiw4apTWhaOZLeM41S5iMPj56wDdWuNKg@mail.gmail.com>
Meanwhile i found out that this could be a problem caused by something that
is called clock_gettime and which is not installed on osx.
If this is correct. Can somebody tell me what i have to install exactly to
work this out? I only read stuff about changing code but i dont know
anything about where and how to do that.


2012/11/2 Nathan Mohr <[email protected]>

> Hey,
> i am a osx user with expirience in commandine stuff etc. I also have
> little linux skills.
> i installed xcode and xcode command line tools.
> when i start (as su)
> ./configure && make
> i get the following error:
>
> "(allot of lines)...
> kvu_threads.cpp: In function 'int kvu_pthread_cond_timeout(int, timespec*,
> bool)':
> kvu_threads.cpp:125: error: 'CLOCK_REALTIME' was not declared in this scope
> kvu_threads.cpp:125: error: 'clock_gettime' was not declared in this scope
> make[2]: *** [kvu_threads.lo] Error 1
> make[1]: *** [all-recursive] Error 1
> make: *** [all] Error 2
> "
> Does that make sense to anybody?
> I would like to use ecasound as "effects rack" for sooperlooper / jackosx.
> Maybe someone has precompiled binaries or can help me to compile?
> I heard compiling on osx should not be a big deal...
> Thanks in andvance,
> Nate
>

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