Re: c-mute with argument interrupts engine
Kai Vehmanen <[email protected]> Sat, 24 May 2014 16:19:08 +0300 (EEST)
| Newsgroups | gmane.comp.audio.ecasound.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, On Thu, 8 May 2014, Dominic Sacré wrote: > When I issue a c-mute command with an argument (on, off or toggle), > audio processing of all chains is interrupted, and debug output suggests [...] > Is this a bug, or is there any intentional difference between the > behavior of 'c-mute' and 'c-mute toggle'? Any idea how to fix this, so > that I can use 'c-mute on' or 'c-mute off' without dropouts on other chains? sorry for the late reply, but this indeed is a bug and has been fixed in git master with: 34f3baa eca-control-objects: properly init chainsetup edit objs ------------------------------------------------------------------------------ "Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE Instantly run your Selenium tests across 300+ browser/OS combos. Get unparalleled scalability from the best Selenium testing platform available Simple to use. Nothing to install. Get started now for free." http://p.sf.net/sfu/SauceLabs _______________________________________________ Ecasound-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/ecasound-list