Re: Streaming AAC with libshout?

Romain Beauxis <[email protected]>
Newsgroups gmane.comp.audio.icecast.devel
Message-ID <CABWZ6ORiq58VqzaG2VbCPVvJ1PCoDsPMUAxsSgBoExVaR=7+3Q@mail.gmail.com>
The open source fdk-aac encoder, available there:
  https://github.com/mstorsjo/fdk-aac
offers pretty good quality.

As for libshout, I do not think that it is currently posible to send
AAC data using it. First, libshout doesn't have support to buffer and
control timing of data sent. And even is you use the un-timed API
(shout_send_raw), the library cannot set the proper mime type, due to
a limited list of possible values.

Romain

2013/6/24 Greg Ogonowski <[email protected]>:
> The open source AAC/HE-AAC encoders offer pretty poor audio quality.
> You really want encoder that uses the Coding Technologies, now Dolby, or Fraunhofer libs. That's what Orban Opticodec-PC uses. Sometimes you really do get what you pay for, and this is a perfect example.
>
> Greg.
> Orban
>
> Sent from Apple iTelePhone 5
> StreamS HiFi Radio iPhone App
> High Performance HE-AAC
> First to bring HE-AAC to the Internet.
>
> On Jun 24, 2013, at 18:25, "[email protected]" <[email protected]> wrote:
>
>> Hi,
>>
>> I am wondering how to add AAC support to GStreamer's shout2send element. Support for this format seems to be enabled in icecast for a while and it would be nice if one of the major open source frameworks would have been capable of streaming such content.
>>
>> GStreamer's shout2send relies on the libshout library but it defines only two formats - MP3 and Vorbis. There is no single word in docs about AAC.
>>
>> Is there any way to stream AAC with libshout?
>>
>> Thank you
>>
>> m.
>> _______________________________________________
>> Icecast-dev mailing list
>> [email protected]
>> http://lists.xiph.org/mailman/listinfo/icecast-dev
> _______________________________________________
> Icecast-dev mailing list
> [email protected]
> http://lists.xiph.org/mailman/listinfo/icecast-dev
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.