Re: 0.98.9

Michiel Broek <[email protected]> Sat, 02 Mar 2013 10:12:29 +0100
Newsgroups gmane.comp.audio.jamin.devel
Message-ID <[email protected]>
Op 2-3-2013 3:19, Patrick Shirkey schreef:
> On Sat, March 2, 2013 9:41 am, Michiel Broek wrote:
>> On 03/01/2013 01:08 PM, Patrick Shirkey wrote:
>>> Hi,
>>>
>>> I have just pushed a few fixes for the hdeq/geq and the default ui mode.
>>>
>>> Testing/feedback welcome.
>>>
>> Patrick,
>>
>> first of all:
>>
>> error: Your local changes to the following files would be overwritten by
>> merge:
>>           Makefile
>>           autom4te.cache/output.1
>>           autom4te.cache/traces.1
>>           config.h
>>           config.log
>>           config.status
>>           configure
>>           controller/Makefile
>>           data/Makefile
>>           examples/Makefile
>>           libtool
>>           pixmaps/Makefile
>>           po/Makefile
>>           po/Makefile.in
>>           src/Makefile
>>           src/jamin
>>           src/jamin.1
>>           src/libnopt.a
>> Please, commit your changes or stash them before you can merge.
>>
>>
>> Probably since the move to git, but these files should be excluded by
>> git because these are auto generated.
>>
> done
>
>> The hdeq now comes up with a normal start.
>>
>> The red line works but the green line (crossover low) is missing. But if
>> I pull the invisible line I can change the crossover frequency once I
>> guessed where it would be. Maybe it needs another color,  green on green
>> isn't very visible. The old jamin had a dark green background, this one
>> is light green.
>>
> That is a bug. I fixed it here before the update so I would like to try
> and figure out where it comes from. Are you using a specific config file
> other than Default.jam
No, only afterwards sometimes to play some material through jamin I load 
another configuration, but usualy I test it with the default setup.

gtx, Michiel.


>
>> I got a request in my mail to keep the version numbers in 0.98.xxx until
>> everything works. So next would be 0.98.10 ??
>>
> We can got to 0.98.1000000000000000 if we want to. 10 is not a limitation ;-)
>
>
> --
> Patrick Shirkey
> Boost Hardware Ltd
>
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