Re: Cross complilation/running minimad

Emil Rojas <[email protected]> Fri, 24 Sep 2004 13:54:07 -0700
Newsgroups gmane.comp.audio.mad.devel
Message-ID <[email protected]>
Ok, I was able to execute the actual code, but I the output is not correct.

Here is what I did
cat ~/data/audio/bfire-w2m.mp2 ./minimad > x.pcm
I then encapsulate the PCM as a wave file with a program I wrote, and 
produced the file x-mni.wav

and I also did on the development linux machine.
./madplay --output=wave:x.-mp86.wav ~/data/audio/bfire-w2m.mp2

You can see that file size is different here:
-rw-r--r--    1 erojas   users       37528 Sep 24 13:33 x-mini.wav
-rw-r--r--    1 erojas   users       16172 Sep 24 13:36 x-mp86.wav

When I play these files on a PC using winamp the madplay produced file is 
correct, and the minimad produced file is white noisy.

Any ideas?  Endianess?  Number of bits per sample?  It does output PCM?

--------------------

Re: building madplay for the target, I'm having a devil of a time.  Because 
I need to first install both the MAD library and tags library.  But I can 
get the tags library to figure because it needs zlib.  I have tried 
installing zlib, and I believe this has been done correctly, but the 
configure for the tags lib can not find it.  I think this is because it is 
not telling the compiler to look in the right place, but I'm not really sure.




Re: script problem:
The problem my be that I am installing the code in a directory that is 
later mounted as the root of the STB that I am developing for.  I tried 
removing that part of the path in the one place it appeared and then 
executing it on the target but I still had the same error.

thanks,
emil

At 02:30 PM 9/23/2004, Rob Leslie wrote:
>On Sep 23, 2004, at 2:22 PM, Emil Rojas wrote:
>>  Hmm, I still get this stuff when I try to run minimad, do have any idea 
>> what would cause that?  I will make madplay and try it also.
>
>I think it is probably because the minimad "executable" that is built is 
>really only a shell script that invokes the real executable after first 
>arranging to locate the correct shared libraries in the build environment 
>(as they may not be installed yet).
>
>The real executable lives in the .libs subdirectory.
>
>--
>Rob Leslie
>[email protected]
>