Madplay fails to build on OSX x86

ObjM2 <[email protected]> Tue, 9 May 2006 16:20:04 +0900
Newsgroups gmane.comp.audio.mad.devel
Message-ID <[email protected]>
I tried building madplay under OSX 10.4.6 both on PPC and Intel. The  
PPC build failed with a duplicate declaration of function wait()  
which I was able to fix by simply commenting that function out in  
audio_carbon.c. However, the Intel build fails with a whole bunch of  
errors which I was unable to work around.

has anybody managed to build madplay on OSX for Intel yet?

thanks in advance


		
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