Re: Some make problems
"Ming Chi Tsai" <[email protected]> Sat, 5 Jun 2004 23:11:58 +0800
| Newsgroups | gmane.comp.audio.mad.user |
|---|---|
| Message-ID | <00e201c44b0f$758c2d10$1a64a8c0@MOSEEY> |
Hi: I have built madplay successfully. The following is building steps libid3tag: ./configure --disable-debugging --host=arm-elf --build=arm CC=arm-elf-gcc RANLIB=/usr/local/bin/arm-elf-ranlib LD=/usr/local/bin/arm-elf-ld make make install libmad: ./configure --enable-speed --disable-debugging --enable-aso --enable-fpm=arm --host=arm-elf --build=arm CC=arm-elf-gcc RANLIB=/usr/local/bin/arm-elf-ranlib LD=/usr/local/bin/arm-elf-ld make make install madplay: ./configure --disable-debugging --disable-mmap --host=arm-elf --build=arm CC=arm-elf-gcc RANLIB=/usr/local/bin/arm-elf-ranlib LD=/usr/local/bin/arm-elf-ld (modify HAVE_DECL_FEOF_UNLOCKED form 1 to 0 in config.h, because 1 will lead to make error) make Following above steps can build madplay execution file, but when putting to embedded system, it can't run. error message on emabedded system: $>BINFMT_FLAT: bad magic/rev (0x1010161, need 0x4) $>BINFMT_FLAT: bad magic/rev (0x1010161, need 0x4) $>madplay: Exec format error Who can tell me where I made a mistake?? Whether my building steps is right?? Thanks for any reply. best regards, TsaiMC ----- Original Message ----- From: "Ming Chi Tsai" <[email protected]> To: <[email protected]> Sent: Sunday, May 30, 2004 1:43 AM Subject: Re: [mad-user] Some make problems > Sorry for my typing error. > It is really " export LDFLAGS='-L/usr/local/lib/' ". > > I try many ways to assign lib path, but it is also can not find library. > I am sure the lib path is correct, because I use uclibc to build madplay has > not any error. > So, I guess this problen might be related to configure setting. > > ----- Original Message ----- > From: "Rob Leslie" <[email protected]> > To: <[email protected]> > Sent: Sunday, May 30, 2004 12:48 AM > Subject: Re: [mad-user] Some make problems > > > > On May 29, 2004, at 9:35 AM, Ming Chi Tsai wrote: > > > I have a project that port madplay into embedded system(CPU:ARM, > > > OS:uclinux). > > > I know madplay can be build on uclinux using uclibc and arm cpu using > > > arm-linux-gcc respectively. > > > But, when I port madplay to embedded system with ARM and uclinux using > > > arm-elf-gcc, > > > I encountered some problems. > > > The following is my make step: > > > > > > I use cygwin and arm-elf-gcc to build my project. > > > > > > export CPPFLAGS='-I/usr/local/include/' > > > export LDFLAGS='-I/usr/local/lib/' > > > > Try LDFLAGS='-L/usr/local/lib' instead (note -L not -I). > > > > > Where am I wrong with the configure setting?? > > > Whether madplay can't be ported to embedded system with ARM and uclinux > > > or I should use anyother corse compiler. > > > > It should be able to work. > > > > -- > > Rob Leslie > > [email protected] > > > > > > >