Re: Double precision
Ove Karlsen <[email protected]>
| Newsgroups | gmane.comp.audio.mp3.lame |
|---|---|
| Message-ID | <[email protected]> |
On 6/21/2013 10:36 PM, Alexander Leidinger wrote: > On Fri, 21 Jun 2013 15:22:58 +0200 > Thomas Orgis <[email protected]> wrote: > >> Am Thu, 20 Jun 2013 18:31:58 +0200 >> schrieb Ove Karlsen <[email protected]>: >> >>> Does anyone know if increasing internal resolution in lame encoder >>> would be trivial? I thought in 2013, it might be nice to increase >>> that to double. >> Well, in 2013 you'd rather port the single precision code to run on >> GPUs;-) >> >> But really, is there any hint that double precision would help >> anything with MP3 quality? Even for studio productions, I only see 32 >> bit float PCM as top-notch format. Would using double precision for >> intermediate calculations really make any difference on a resulting >> bitstream? I'm not even talking about audible differences. > I remember that we had a switch in the code which changed from float to > double. I don't remember if we removed it at some point or if we still > have it. IIRC we also had an option for in the unix configure script > for this. That would be excellent. I am going to look for it then. > > In general the difference between IEEE float and IEEE double _can_ make > a huge difference in the precision in the numbers if you just look at > the values. To understand it correctly you would have to learn about > the corresponding IEEE standard. In short (and exagerated): if you are > unlucky a simple integer value X would be represented in float as > (X-1).9 or some similar floating point value around the real value. For > double values the difference between the real value and the represented > value in memory is smaller. This starts to matter when you do a lot of > calculations (specially multiplications or divisions) with those > values, the "error" can accumulate to a big value. Only on simple IIRs the difference can be heard. It might take a high-end D/A though (multibit). > > Now... for the audible difference... well, the whole concept of MP3 is > to rely on the fact that the ear does not hear at all deviations from > the original. Yes. I do still think that internal resolution should be double though. > > Bye, > Alexander. > Peace Be With You! ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev