Re: GM Percussion bank not initialized

chuck elliot <[email protected]> Mon, 16 Feb 2026 22:12:14 +0000
Newsgroups gmane.comp.audio.rosegarden.user
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Hi Arnaldo,

if I understand you correctly I suspect that you are thinking that if 
you select GM2 as

the device then you are setting it as a default for all 'songs' but it 
does not work like that.

The devices are saved with each 'song' (.rg file) and so you need to set 
them for each 'song'

or else set up a default studio with the desired devices as a start 
position for all 'songs'.

See the 'studio' menu for saving a default studio.

Apologies if I have misunderstood your issue.

Regards,

Chuck.


On 16/02/2026 15:16, Arnaldo Pirrone wrote:
> Sorry for bringing this up again, the few times I open Rosegarden I'm 
> still facing the same issue.
> I recently noticed that if I try to replace GM2.rgd in the MIDI device 
> settings, it will always change to GM.rgd every time I open any .rg file.
> By conducting further testing with the help of a web based midifile 
> player found at https://chiptune.app/,
> that also lets you use the fluidsynth engine that's running locally, I 
> noticed that the percussion track is getting initialized properly
> with the standard kit, while, for some reason, I still get the 
> glockenspiel in Rosegarden.
> So I have a question, if the problem is the autoload and GM.rgd 
> (whichhasalwaysworkedwithouttheslightesthiccup until mid-late 2024)
> why isn't GM2.rgd set as default? BTW, I have never used a custom 
> autoload.rg, I don't even know where it is located.
>
> Il giorno mar 5 ago 2025 alle ore 19:24 chuck elliot 
> <[email protected]> ha scritto:
>
>     I'm using GM2.rgd percussion on channel 10, Standard Kit and the
>     percussion map is there
>
>     in the Percussion Editor as expected, so I am not having that problem
>     with GM2.rgd...
>
>     Chuck.
>
>
>     On 05/08/2025 16:37, Ted Felix wrote:
>     >   So it sounds like what Chuck was saying.  With the GM.rgd file
>     > (which is included in the autoload), the bank select is not
>     being sent
>     > out on channel 10.  This is causing the problem.  The GM2.rgd
>     device
>     > file sends out the bank select and fixes the issue.
>     >
>     >   Use GM2.rgd and you should be good.  You can also replace your
>     > autoload with one based on GM2.rgd and you'll always be set each
>     time
>     > you start a new composition.
>     >
>     > > With GM2.rgd I have to untick "Percussion" from instrument
>     parameter
>     >
>     >   I'm not sure why you would need to do that.  GM2 has track 10
>     set as
>     > percussion as it should be.  That checkbox makes sure the
>     percussion
>     > banks and percussion key maps are used on track 10. (Looks like
>     there
>     > is a bug in our GM2.rgd where the percussion key map isn't used for
>     > the Standard kit like it should be, but everything else looks ok.)
>     >
>     >   With GS you can use track 10 for something other than
>     percussion if
>     > you want, or you can make other tracks into percussion tracks via
>     > sysex messages.
>     >
>     > Ted.
>     >
>     > On 8/5/25 12:57 AM, Arnaldo Pirrone wrote:
>     >> Just tried, I can actually hear percussion with this one.
>     >>
>     >> Il giorno lun 4 ago 2025 alle ore 21:02 Ted Felix
>     <ted-Ll1PANez7xxWk0Htik3J/[email protected]
>     >> <mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]>> ha scritto:
>     >>
>     >>         Everything looks good.  Plays percussion for me via
>     fluidsynth.
>     >>
>     >>         Definitely seems like something outside rg is to blame.
>     >>
>     >>         I've attached a GM2 version for testing. Does this improve
>     >>     anything?
>     >>
>     >>     Ted.
>     >>
>     >>     On 8/4/25 1:32 PM, Arnaldo Pirrone wrote:
>     >>      > Here. Glockenspiel.
>     >>      > Another test that I ran was the following command to play a
>     >> midi file
>     >>      > fluidsynth -a alsa -m alsa_seq -l -i /usr/share/sounds/sf2/
>     >>      > FluidR3_GM.sf2 [midifile]
>     >>      > No glockenspiel but neither full percussion, so I guess
>     it's not
>     >>      > rosegarden at this point.
>     >>      >
>     >>      > Il giorno lun 4 ago 2025 alle ore 19:09 Ted Felix
>     >>     <ted-Ll1PANez7xxWk0Htik3J/[email protected] <mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]>
>     >>      > <mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected] <mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]>>> ha
>     scritto:
>     >>      >
>     >>      >         I'm not aware of any changes that could cause this
>     >>     issue.  There
>     >>      >     could be a problem with your autoload. Can you do this:
>     >>      >
>     >>      >     1. File > New
>     >>      >     2. Create a short segment on track 10.
>     >>      >     3. Using matrix or notation, whichever you prefer,
>     drop some
>     >>     notes in.
>     >>      >     4. Play.
>     >>      >     5. What do you hear?  Drums or glock?
>     >>      >     6. Save the .rg file and send it to me.
>     >>      >
>     >>      >     Ted.
>     >>      >
>     >>      >     On 03/08/2025 20:44, Arnaldo Pirrone wrote:
>     >>      >      > I noticed that every time I load a file which
>     contains a
>     >>     percussion
>     >>      >      > track, a glockenspiel sounds instead of it.
>     >>      >
>     >>      >
>     >>      >
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    <p>Hi Arnaldo,</p>
    <p>if I understand you correctly I suspect that you are thinking
      that if you select GM2 as</p>
    <p>the device then you are setting it as a default for all 'songs'
      but it does not work like that.</p>
    <p>The devices are saved with each 'song' (.rg file) and so you need
      to set them for each 'song'</p>
    <p>or else set up a default studio with the desired devices as a
      start position for all 'songs'.</p>
    <p>See the 'studio' menu for saving a default studio.</p>
    <p>Apologies if I have misunderstood your issue.</p>
    <p>Regards,</p>
    <p>Chuck.</p>
    <p><br>
    </p>
    <div class="moz-cite-prefix">On 16/02/2026 15:16, Arnaldo Pirrone
      wrote:<br>
    </div>
    <blockquote type="cite"
cite="mid:CAE71nLk7kXaPfUS4xsTrpVHv_+sKRSFqdYZLWFhL=RK3gBrrXQ-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org">
      <div dir="ltr">
        <div>Sorry for bringing this up again, the few times I open
          Rosegarden I'm still facing the same issue.</div>
        <div>I recently noticed that if I try to replace GM2.rgd in the
          MIDI device settings, it will always change to GM.rgd every
          time I open any .rg file.</div>
        <div>By conducting further testing with the help of a web based
          midifile player found at <a href="https://chiptune.app/"
            moz-do-not-send="true" class="moz-txt-link-freetext">https://chiptune.app/</a>, <br>
          that also lets you use the fluidsynth engine that's running
          locally, I noticed that the percussion track is getting
          initialized properly</div>
        <div>with the standard kit, while, for some reason, I still get
          the glockenspiel in Rosegarden.</div>
        <div>So I have a question, if the problem is the autoload and
          GM.rgd (<span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail---l gmail-container-target">which</span></span><span
            class="gmail-container-target"> </span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail-container-target">has</span></span><span
            class="gmail-container-target"> </span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail-container-target">always</span></span><span
            class="gmail-container-target"> </span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail-container-target">worked</span></span><span
            class="gmail-container-target"> </span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail-container-target">without</span></span><span
            class="gmail-container-target"> </span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail-container-target">the</span></span><span
            class="gmail-container-target"> </span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail-container-target">slightest</span></span><span
            class="gmail-container-target"> </span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail---r gmail-container-target">hiccup</span></span><span
class="gmail---l gmail---r gmail-hover:bg-blue-100 gmail-hover:dark:bg-blue-600"><span
              class="gmail---r gmail-container-target"> until mid-late
              2024)</span></span></div>
        <div>why isn't GM2.rgd set as default? BTW, I have never used a
          custom autoload.rg, I don't even know where it is located.</div>
      </div>
      <br>
      <div class="gmail_quote gmail_quote_container">
        <div dir="ltr" class="gmail_attr">Il giorno mar 5 ago 2025 alle
          ore 19:24 chuck elliot &lt;<a href="mailto:[email protected]"
            moz-do-not-send="true" class="moz-txt-link-freetext">[email protected]</a>&gt;
          ha scritto:<br>
        </div>
        <blockquote class="gmail_quote">I'm using GM2.rgd percussion on
          channel 10, Standard Kit and the <br>
          percussion map is there<br>
          <br>
          in the Percussion Editor as expected, so I am not having that
          problem <br>
          with GM2.rgd...<br>
          <br>
          Chuck.<br>
          <br>
          <br>
          On 05/08/2025 16:37, Ted Felix wrote:<br>
          &gt;   So it sounds like what Chuck was saying.  With the
          GM.rgd file <br>
          &gt; (which is included in the autoload), the bank select is
          not being sent <br>
          &gt; out on channel 10.  This is causing the problem.  The
          GM2.rgd device <br>
          &gt; file sends out the bank select and fixes the issue.<br>
          &gt;<br>
          &gt;   Use GM2.rgd and you should be good.  You can also
          replace your <br>
          &gt; autoload with one based on GM2.rgd and you'll always be
          set each time <br>
          &gt; you start a new composition.<br>
          &gt;<br>
          &gt; &gt; With GM2.rgd I have to untick "Percussion" from
          instrument parameter<br>
          &gt;<br>
          &gt;   I'm not sure why you would need to do that.  GM2 has
          track 10 set as <br>
          &gt; percussion as it should be.  That checkbox makes sure the
          percussion <br>
          &gt; banks and percussion key maps are used on track 10.
          (Looks like there <br>
          &gt; is a bug in our GM2.rgd where the percussion key map
          isn't used for <br>
          &gt; the Standard kit like it should be, but everything else
          looks ok.)<br>
          &gt;<br>
          &gt;   With GS you can use track 10 for something other than
          percussion if <br>
          &gt; you want, or you can make other tracks into percussion
          tracks via <br>
          &gt; sysex messages.<br>
          &gt;<br>
          &gt; Ted.<br>
          &gt;<br>
          &gt; On 8/5/25 12:57 AM, Arnaldo Pirrone wrote:<br>
          &gt;&gt; Just tried, I can actually hear percussion with this
          one.<br>
          &gt;&gt;<br>
          &gt;&gt; Il giorno lun 4 ago 2025 alle ore 21:02 Ted Felix
          &lt;<a href="mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]" target="_blank"
            moz-do-not-send="true" class="moz-txt-link-freetext">ted-Ll1PANez7xxWk0Htik3J/[email protected]</a>
          <br>
          &gt;&gt; &lt;mailto:<a href="mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]"
            target="_blank" moz-do-not-send="true"
            class="moz-txt-link-freetext">ted-Ll1PANez7xxWk0Htik3J/[email protected]</a>&gt;&gt;
          ha scritto:<br>
          &gt;&gt;<br>
          &gt;&gt;         Everything looks good.  Plays percussion for
          me via fluidsynth.<br>
          &gt;&gt;<br>
          &gt;&gt;         Definitely seems like something outside rg is
          to blame.<br>
          &gt;&gt;<br>
          &gt;&gt;         I've attached a GM2 version for testing. 
          Does this improve<br>
          &gt;&gt;     anything?<br>
          &gt;&gt;<br>
          &gt;&gt;     Ted.<br>
          &gt;&gt;<br>
          &gt;&gt;     On 8/4/25 1:32 PM, Arnaldo Pirrone wrote:<br>
          &gt;&gt;      &gt; Here. Glockenspiel.<br>
          &gt;&gt;      &gt; Another test that I ran was the following
          command to play a <br>
          &gt;&gt; midi file<br>
          &gt;&gt;      &gt; fluidsynth -a alsa -m alsa_seq -l -i
          /usr/share/sounds/sf2/<br>
          &gt;&gt;      &gt; FluidR3_GM.sf2 [midifile]<br>
          &gt;&gt;      &gt; No glockenspiel but neither full
          percussion, so I guess it's not<br>
          &gt;&gt;      &gt; rosegarden at this point.<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt; Il giorno lun 4 ago 2025 alle ore 19:09 Ted
          Felix<br>
          &gt;&gt;     &lt;<a href="mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]"
            target="_blank" moz-do-not-send="true"
            class="moz-txt-link-freetext">ted-Ll1PANez7xxWk0Htik3J/[email protected]</a>
          &lt;mailto:<a href="mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]" target="_blank"
            moz-do-not-send="true" class="moz-txt-link-freetext">ted-Ll1PANez7xxWk0Htik3J/[email protected]</a>&gt;<br>
          &gt;&gt;      &gt; &lt;mailto:<a
            href="mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]" target="_blank"
            moz-do-not-send="true" class="moz-txt-link-freetext">ted-Ll1PANez7xxWk0Htik3J/[email protected]</a>
          &lt;mailto:<a href="mailto:ted-Ll1PANez7xxWk0Htik3J/[email protected]" target="_blank"
            moz-do-not-send="true" class="moz-txt-link-freetext">ted-Ll1PANez7xxWk0Htik3J/[email protected]</a>&gt;&gt;&gt;
          ha scritto:<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt;         I'm not aware of any changes that
          could cause this<br>
          &gt;&gt;     issue.  There<br>
          &gt;&gt;      &gt;     could be a problem with your autoload. 
          Can you do this:<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt;     1. File &gt; New<br>
          &gt;&gt;      &gt;     2. Create a short segment on track 10.<br>
          &gt;&gt;      &gt;     3. Using matrix or notation, whichever
          you prefer, drop some<br>
          &gt;&gt;     notes in.<br>
          &gt;&gt;      &gt;     4. Play.<br>
          &gt;&gt;      &gt;     5. What do you hear?  Drums or glock?<br>
          &gt;&gt;      &gt;     6. Save the .rg file and send it to me.<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt;     Ted.<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt;     On 03/08/2025 20:44, Arnaldo Pirrone
          wrote:<br>
          &gt;&gt;      &gt;      &gt; I noticed that every time I load
          a file which contains a<br>
          &gt;&gt;     percussion<br>
          &gt;&gt;      &gt;      &gt; track, a glockenspiel sounds
          instead of it.<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt;<br>
          &gt;&gt;      &gt;   
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