Re: synth seems to generate "pops"?
Brian Watson <[email protected]> Wed, 26 Mar 2025 15:17:51 -0300
| Newsgroups | gmane.comp.audio.sox |
|---|---|
| Message-ID | <CAN255p65E-MU-sKsgvZ44embuYSE=iiZdKmC+ix-DqNBTZ-ZSA@mail.gmail.com> |
--===============3722823169089516634== Content-Type: multipart/alternative; boundary="00000000000070ef7e063142db9c" --00000000000070ef7e063142db9c Content-Type: text/plain; charset="UTF-8" On Wed, 26 Mar 2025 at 04:50, Jan Stary <[email protected]> wrote: > > This won't really work. I'm planning to play hundreds of tones with > logic > > like "that frequency on that channel was heard at -30dB - next time try > > -40dB" etc. etc. > > That is a very flawed hearing test. Your hearing accomodates > and dis-accomodates quite quickly according the the sounds > heard just before. There is a reason perception tests contain > breaks and intermitent music jingles. Listening to twenty > half-second sine tones in sequence will very much influence > your hearing of the next half-seconf sine tone. I'm not trying to do anything scientifically significant - I have no background knowledge to base it on. It's just an experiment/learning exercise. That being said, I am (pseudo)randomising the tone order and ear tested. I am also iterating over the test tones multiple times (I'm up to 45 iterations so far) with breaks in between - each iteration refines the result (just audible volume) for each frequency. In another mail you asked about the version of sox I'm using - I have not tried any other versions and I won't be - you may have seen in mail to someone else that I have "solved" my issue by fading the generated tones for 0.05 of a second at each end. My theory is that the "pops" I was hearing were simply some hardware in my audio chain reacting to the instant volume changes. --00000000000070ef7e063142db9c Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"><div class=3D"gmail_quote gmail_quote_container"><div dir= =3D"ltr" class=3D"gmail_attr">On Wed, 26 Mar 2025 at 04:50, Jan Stary <<= a href=3D"mailto:[email protected]">[email protected]</a>> wrote:<br></div><bloc= kquote class=3D"gmail_quote" style=3D"margin:0px 0px 0px 0.8ex;border-left:= 1px solid rgb(204,204,204);padding-left:1ex">> This won't really wor= k.=C2=A0 I'm planning to play hundreds of tones with logic<br> > like "that frequency on that channel was heard at -30dB - next ti= me try<br> > -40dB" etc. etc.<br> <br> That is a very flawed hearing test. Your hearing accomodates<br> and dis-accomodates quite quickly according the the sounds<br> heard just before. There is a reason perception tests contain<br> breaks and intermitent music jingles. Listening to twenty<br> half-second sine tones in sequence will very much influence<br> your hearing of the next half-seconf sine tone.</blockquote><div><br></div>= <div>I'm not trying to do anything scientifically significant - I have = no background knowledge to base it on.=C2=A0 It's just an experiment/le= arning exercise.=C2=A0 That being said, I am (pseudo)randomising the tone o= rder and ear tested.=C2=A0 I am also iterating over the test tones multiple= times (I'm up to 45 iterations so far) with breaks in between - each i= teration refines the result (just audible volume) for each frequency.</div>= <div><br></div><div>In another mail you asked about the version of sox I= 9;m using - I have not tried any other versions and I won't be - you ma= y have seen in mail to someone else that I have "solved" my issue= by fading the generated tones for 0.05 of a second at each end.=C2=A0 My t= heory is that the "pops" I was hearing were simply some hardware = in my audio chain reacting to the instant volume changes.</div></div></div> --00000000000070ef7e063142db9c-- --===============3722823169089516634== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline --===============3722823169089516634== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Sox-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sox-users --===============3722823169089516634==--