Re: R: R: Comment ID3 tag not read
Martin Guy <[email protected]> Mon, 28 Apr 2025 10:50:03 +0200
| Newsgroups | gmane.comp.audio.sox |
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| Message-ID | <[email protected]> |
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On 28/04/25 09:52, bandiera.marco_2006--- via Sox-users wrote:
> In fact I am absolutely not able to program these effects
I guessed maybe that :)
> I only propose their creation because I think they would be useful.
Thanks, and I'm sure many people agree with you, but only
already-implemented effects are practical. An EBU-R128
loudness measurement also has some support, and
libebur128 does exist, but it's not strongly enough felt
to result in anyone actually putting up some dough
to encourage someone to do it.
(and probably not me unless that it specifically requested;
I have rather a lot of easier (hence giving more for less) stuff
on the list.)
> https://integraudio.com/5-best-reverb-removal-plugins/
Right, so the math theory on how to do it is there, but those
are all closed-source buy-me-only executable blobs so unless
there's something similar in, say, Audacity or something, it's
all work to do. Just translating and adapting dolbybcsoftwaredecode
into libdolbyb has taken weeks full-time, and that's with
the algorithm already coded and with considerable help
from the original author.
M
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<div class="moz-cite-prefix">On 28/04/25 09:52,
bandiera.marco_2006--- via Sox-users wrote:<br>
</div>
<p><br>
</p>
<p><span style="white-space: pre-wrap">> In fact I am absolutely not able to program these effects</span></p>
<p><span style="white-space: pre-wrap">
</span></p>
<p><span style="white-space: pre-wrap">I guessed maybe that :)
</span></p>
<p><span style="white-space: pre-wrap">
</span></p>
<p><span style="white-space: pre-wrap">> I only propose their creation because I think they would be useful.</span></p>
<p><br>
</p>
<p>Thanks, and I'm sure many people agree with you, but only</p>
<p>already-implemented effects are practical. An EBU-R128</p>
<p>loudness measurement also has some support, and</p>
<p>libebur128 does exist, but it's not strongly enough felt</p>
<p>to result in anyone actually putting up some dough</p>
<p>to encourage someone to do it.</p>
<p>(and probably not me unless that it specifically requested;</p>
<p>I have rather a lot of easier (hence giving more for less) stuff</p>
<p>on the list.)<br>
</p>
<p><br>
</p>
<p><span style="white-space: pre-wrap">> <a class="moz-txt-link-freetext" href="https://integraudio.com/5-best-reverb-removal-plugins/">https://integraudio.com/5-best-reverb-removal-plugins/</a></span></p>
<p><span style="white-space: pre-wrap">
</span></p>
<p><span style="white-space: pre-wrap">Right, so the math theory on how to do it is there, but those</span></p>
<p><span style="white-space: pre-wrap">are all closed-source buy-me-only executable blobs so unless</span></p>
<p><span style="white-space: pre-wrap">there's something similar in, say, Audacity or something, it's</span></p>
<p><span style="white-space: pre-wrap">all work to do. Just translating and adapting dolbybcsoftwaredecode</span></p>
<p><span style="white-space: pre-wrap">into libdolbyb has taken weeks full-time, and that's with</span></p>
<p><span style="white-space: pre-wrap">the algorithm already coded and with considerable help</span></p>
<p><span style="white-space: pre-wrap">from the original author.</span></p>
<p><br>
</p>
<p> M<br>
</p>
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