Re: Proposed Aim for Speak Freely

Thomas Shaddack <[email protected]>
Newsgroups gmane.comp.audio.speak-freely.general
Message-ID <Pine.LNX.4.33.0308182007210.2363-100000@Zeta>
On Mon, 18 Aug 2003, Kevin McCoy wrote:
> After all the important stuff is done, then add all the codecs you like -
> but make sure you #ifdef them in the code so I can shut them all off :-) If
> you guys can come up with codecs that use LESS bandwidth than the ones
> already included in SF with decent audio quality, then go for it.

Let's define the codec API. Then it will be possible to add new codecs
(and ciphers, etc.) as .DLL (in Windows) or .SO (Linux) files,
modularizing the code and removing the discussions about exotic and
high-bitrate codecs from the mainstream part of the project to the
appropriate byprojects.

Another thing to take care of is the negotiation process for the codec to
be used. The system's reaction when the other party has an unsupported
codec should be cleanly defined (and if possible offer user override for
the "I know what I am doing and there is a bug and a compatible codec
claims it is incompatible" situations).


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