Re: New SuperColliderAU repo

[email protected]
Newsgroups gmane.comp.audio.supercollider.devel
Message-ID <CAE4Uai9+oNfcUZCGXdCFpWeD0PoD03GBf9b8x2Tjr-czr_jg=w@mail.gmail.com>
Hi, thanks Brian for this. The code has been up for some time, and I saw
PR#3540 was merged. There is now an initial travis configuration that
builds it and runs auval on the resulting plugin. Next I'll look into the
cron script for pulling supercollider (now as a submodule in this repo) to
catch potential breaking changes.
With respect to including it as a submodule in the supercollider
repository, I don't see a specific need for this either. Any release of
SuperColliderAU should be aligned with some specific version/release of
SuperCollider, but I think pulling the right branch of the supercollider
submodule within the SuperCooliderAU repo should work for that.


best,

gerard

2018-03-10 19:40 GMT+00:00 <[email protected]>:

> If there's not a pressing need to keep it as a submodule, I'd vote for
> letting it be a separate project.
>
> One question worth asking, though: how cleanly separable is it?
> sc3-plugins has the nice property that except in the rare case of breaking
> UGen ABI changes, pretty much any version of SuperSollider can work with
> any version of sc3-plugins. As much as I like the idea of separating the
> components, it's worth knowing if we're going to start having to worry
> about (transitive) dependency versions.
>
> Tom
>
>
>
>
> On Wed, Mar 7, 2018 at 6:26 PM, <[email protected]> wrote:
>
>> Hey all,
>>
>> As agreed upon in previous discussions, I've set up a new organization
>> repo for SuperColliderAU and given Gerard Roma push access, since he has
>> expressed interest in maintaining it.
>>
>> https://github.com/supercollider/SuperColliderAU
>>
>> This means that we should soon merge PR #3540 which removes the project
>> from the main repo, once the code is up there. I will also work with him to
>> add CI so that breaking changes can be caught early.
>>
>> One thing is still unclear to me - does this need to be a submodule
>> within SC proper, or can it exist as a separate project that builds using
>> SC libs, similar to sc3-plugins?
>>
>> Thanks again to Gerard for reviving this project!
>>
>> Regards,
>> Brian
>>
>
>
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