Hello Marcin,
I tried with the built from the actions tab but the issue persists. I don’t really understand the process but I assume the signing happens in the build automatically.
Is there another way to obtain the unsigned built? I assume I only need the plugins folder… 🤔
Best,
Dionysis
> On 10 Mar 2021, at 20:47, [email protected] wrote:
>
> Hi Dionysis,
>
> I have a rather vague understanding of this, but I'd suggest trying with an unsigned build. I think manipulating signed builds is not likely to work - but I might be wrong. Unsigned builds do work on Catalina/Big Sur, but they give a scary warning and you need to right-click->open them twice. After that, they work fine (including microphone input permissinos, which has been fixed somewhat recently).
>
> The easiest way to get an unsigned build would be to probably use the current develop build. Also, now that we've switched to GitHub Actions, you can relatively easily trigger a new build in the CI on your own fork. I'm not sure if that would work on the regular 3.11 branch, but the "3.11.2-bigsur" branch should trigger the GHA build. You can then download the build directly from the Actions page.
>
> Again, my understanding of signing etc is vague, I hope I'm not misleading you :)
> Marcin
>
> On Wed, Mar 10, 2021 at 3:38 AM <[email protected] <mailto:[email protected]>> wrote:
> Hello,
>
> I am trying to update sc-osx-standalone <https://github.com/dathinaios/sc_osx_standalone> to use 3.11 and hopefully work on Catalina/Big Sur but a series of errors with the following form are thrown on startup:
>
> *** ERROR: dlopen './Resources/plugins/GendynUGens_supernova.scx' err 'dlopen(./Resources/plugins/GendynUGens_supernova.scx, 2): no suitable image found. Did find:
> file system relative paths not allowed in hardened programs'
> *** ERROR: dlopen './Resources/plugins/UIUGens.scx' err 'dlopen(./Resources/plugins/UIUGens.scx, 2): no suitable image found. Did find:
> file system relative paths not allowed in hardened programs'
> etc....
> So it appears that plugins are not loading correctly. As far as I can tell this has something to do with MacOS sandboxing but I am really not sure. Does anyone have any pointers on how to resolve such an issue?
>
> Best Wishes,
>
> Dionysis
>
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