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gmane.comp.audio.supercollider.user |
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<[email protected]> |
Hi,
VSTPlugin itself can only open plugins compiled for the same platform.
Since you've mentioned Wine, I assume you're trying to run Windows DLLs?
If yes, you can use LinVst (https://github.com/osxmidi/LinVst) which
allows to run Windows VST plugins in a Linux host.
---
Actually, VSTPlugin already supports bit bridging (= running a 32-bit
plugin in a 64-bit host and vice versa). This is done by running the
plugins in a dedicated process which communicates with the host via a
shared memory interface. I guess the same technique could be used to run
Windows VST plugins on Linux Pd/Supercollider. I'll put this on my list.
Christof
On 29.03.2021 15:06, [email protected] wrote:
> Hi,
>
> I have been fiddling a bit with VSTPlugin which is a great addition to SC.
> So far, I have been able to use it correctly on Mac OSX, but I have
> trouble getting it to work on Linux.I guess the issue is mostly
> related to Wine, or there is something I did not quite understand.
>
> I have been able to install vstplugin~ correctly either with the
> supercollider-vstplugin AUR package as well as compiled from the
> github latest version.
>
> Compile class library works fine and I am able to instantiate both
> VSTPlugin SynthDef and VSTPluginController.
>
> However, when I am trying to open from the vst path for a vst
> installed through wine, it results in an empty vst ...
>
> I am sure there is something obvious or sutpid on my part, any
> pointers would be appreciated.
>
> Best,
>
> @.
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