Re: Re: VSTPlugin v0.5 pre-release!

[email protected] Mon, 3 May 2021 00:41:21 +0200
Newsgroups gmane.comp.audio.supercollider.user
Message-ID <[email protected]>
>> Currently I'm encoding the base64 directly in a Reaper project file,
> There is no base64 involved in VST3 preset files...
Ok, I guess you were referring to Reaper preset library files (*.RPL),
which indeed encode the chunk data as base64 to save it in a human
readable text format.

However, *.RPL is specific to Reaper. For interoperability with other
hosts, you have to import/export *.vstpreset files.

BTW, VST3 presets have well defined locations, so if you export a
*.vstpreset file in Reaper (to the suggested location), it will show up
in SC, and vice versa. Generally, always use
VSTPluginController.savePreset/loadPreset, unless you really need to
store the presets at non-standard locations (e.g. alongside your project
for distribution).

Christof

On 03.05.2021 00:16, [email protected] wrote:
> Hi,
>
>> How do I pass chunk data to a windows vst3?
> Have a look at the "Presets", "Preset Files" and "Preset Data" sections
> in the VSTPluginController help file.
>
>> Currently I'm encoding the base64 directly in a Reaper project file,
> There is no base64 involved in VST3 preset files...
>
> Christof
>
> On 02.05.2021 18:59, [email protected] wrote:
>> How do I pass chunk data to a windows vst3?
>>
>> Currently I'm encoding the base64 directly in a Reaper project file,
>> but I want to get everything in SC.
>>
>> Can VSTPlugin for SC do this?
>>
>> On Tue, Apr 27, 2021 at 5:51 AM <[email protected]> wrote:
>>> Here is VSTPlugin v0.5-test3:
>>> https://git.iem.at/pd/vstplugin/-/releases/v0.5-test3
>>>
>>> I've fixed a couple of regressions and improved the multibus handling.
>>>
>>> Please test and report any issues!
>>>
>>> This should be the last test release before the final release.
>>>
>>> Cheers,
>>>
>>> Christof
>>>
>>> On 18.04.2021 01:36, Christof Ressi wrote:
>>>
>>> Hi,
>>>
>>> here is a pre-release for VSTPlugin v0.5 - a SuperCollider extension
>>> torun VST2 and VST3 plugins.
>>>
>>> You can download it here:
>>> https://git.iem.at/pd/vstplugin/-/releases/v0.5-test1
>>>
>>> ---
>>>
>>> The most important changes:
>>>
>>> * JITLib integration: add VSTPluginNodeProxyController class and
>>> some NodeProxy roles (\vst, \vstFilter and \vstDef)
>>>
>>> * VST3: support for multiple input/output busses (see VSTPlugin.ar)
>>>
>>> * VSTPluginDesc: add 'inputs' and 'outputs' members containing the
>>> input/output bus info (name, type, channels)
>>>
>>> * VST3: fixed possible wrong channel count (regression introduced in
>>> v0.4)
>>>
>>> * Linux: allow to run 32-bit and 64-bit Windows plugins (via Wine)
>>>
>>> * Linux: fix non-functional VST3 editor
>>>
>>> * some thread-safety improvements which fix occasional crashes with
>>> NI plugins (and possibly others)
>>>
>>> ***WARNING*** This release contains certain breaking changes in the
>>> UGen implementation (see changelog). Users of sclang are not
>>> affected, but existing alternative clients have to be updated!
>>>
>>> The full changelog is here:
>>> https://git.iem.at/pd/vstplugin/-/releases/v0.5-test1
>>>
>>> ---
>>>
>>> Beside trying out the new features, it would be very appreciated if
>>> youcould test it with your existing projects and check if nothing is
>>> broken.
>>>
>>> If you find any issues, please file a bug report here:
>>> https://git.iem.at/pd/vstplugin/-/issues
>>>
>>>
>>> Have fun!
>>>
>>> Christof
>>>
>>>
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