ATK: HOAbinaural in NRT?
[email protected] Thu, 20 May 2021 16:18:04 +0200
| Newsgroups | gmane.comp.audio.supercollider.user |
|---|---|
| Message-ID | <[email protected]> |
Hi all.
Anyone succeeded setting up HOABinaural to use in a score for NRT, and
willing to share a recipe?
Setting up the needed IRs in NRT by the various calls is giving me
troubles:
HOABinaural.loadbinauralIRs(server);
HOABinaural.loadHeadphoneCorrections(server);
HOABinaural.binauralIRs;
HOABinaural.headPhoneIRs
Tried by adding the calls above to a bundle inserted in the score.
Fwiw i've changed the Buffer.readChannel(..) calls in my HOABinaural.sc
to (presumably equivalent) Buffer.new(server).allocReadChannel(...) - to
hopefully adapt for NRT loading, but doesn't help much.
Perhaps if i could expand this call:
HOABinaural.loadbinauralIRs(server);
and insert the various server-messages directly in my score?
-anders
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