Studying source

clfest-f/[email protected] Sun, 6 Jun 2021 14:29:45 -0700
Newsgroups gmane.comp.audio.supercollider.user
Message-ID <[email protected]>
I heard a recording by James McCartney saying that if we're interested
in how SuperCollider handles sound from the bottom we ought to study
the C++ code. This sounds great but the Cmake process and the make
process are sort of opaque to me, so I was wondering which files to start
at. I have studied the source code for FORMULA (another music programming
language) before, but it's build process was a little less elaborate.

                     Thank You For Your Attention

-- 
Time is an imaginary number. Entropy always wins.


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