Where do I get an old FreeAMP build and why is the compiled version out of date?
TGOS <[email protected]> Thu, 5 Sep 2002 10:05:36 +0200
| Newsgroups | gmane.comp.audio.zinf.user |
|---|---|
| Message-ID | <[email protected]> |
Hello Ed Sweetman, Wednesday, September 04, 2002, 9:17:16 PM, you wrote: [Reordering text a bit to be more reader friendly] >> That's why I thought, why not FreeAmp (of that I heard about a while >> ago)... just to find out that FreeAmp doesn't exist anymore. Okay, so >> it's now Zinf. It would be really nice to try it out... but I can't! >> When I start it, it crashes. It crashes before any Window comes up. >> It's 2.2.0a and I'm using Win98. So any idea? > > The current release of zinf in win32 is known to have many issues, Not being able to even start the player is a very serious issue. In Bugzilla this would be called a "blocker", an even worse bug than a "critical" one. > the cvs fixes most of these issues but that requires someone to > compile it and all that. Then how about pulling the latest version from it, compiling it and uploading it to Zinf.org page or to the Sourceforge one? > I suggest using the last stable version of freeamp before the > manditory name change or wait a bit for the next release. But where can I find that? > If you cant compile the executable yourself that's how the cookie > crumbles. I have no MS Visual C++, nor do I like it. In performance of the compiled code it can't compete with Intel C++ and if one writes an open source project for Windows, it should be easy to compile it with *free* C++ compilers. That means either GNU C++ for Windows, but that's only useful for command line tools or Inprise (Borland) C++, which can be downloaded for free, supports the full Windows API and also handles Makefiles like the Linux/UNIX world, so the project could be shipped with a Makefile and a just entering the word "make" in the project directory would lead to a successful compilation on a Windows machine. Of course this would mean one has to re-write the current version, as Borland's C/C++ is not aware of MFC libraries, they have their own library to access the Windows API. >> BTW, it makes no good impression when a program has to replace any >> files in \Windows\System. I see no reason why a program has to put >> any files into the system directory or even worse, overwrite them. A >> program should limit itself to its own program directory. DLLs can >> all be loaded from there, too. Putting DLLs into the system directory >> makes only sense if several programs depend on the same DLL and you >> want to save the space to have multiple copies of these. So either >> Zinf uses a DLL no other program does, in that case it can store it >> in its own directory, or it doesn't, but then I already have a copy >> of that file and there is no reason to "replace it", instead of using >> the one that is already there. > > the install program should give you the option of "replacing" or > choosing not to. If it doesn't then this is a bug in our installer. > Zinf should still run if the dll is the same or newer. I only allows me to choose to back-up replaced file, so the action is rolled back on de-install. However, this only works if I didn't install any other programs after Zinf, because other programs may have seen the file Zinf replaced and rely that it is present. If I now de-install Zinf and it replaces the DLL file with an out-dated version again, other software may fail to run correctly after the de-installation. -- Best regards, TGOS ------------------------------------------------------- This sf.net email is sponsored by: OSDN - Tired of that same old cell phone? Get a new here for FREE! https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390