Re: Autopackage creation

"Gabriele Greco" <[email protected]>
Newsgroups gmane.comp.autopackage.devel
Message-ID <[email protected]>
>
> You'll need to hardcode it to be 1.2.5, otherwise makepackage will
> replace it with 1.2, and any 1.2 will do, as per CompareVersions()
> specification.
>
> *hides behind cover before autopackage devs hit him with a brick :).
>
> I do this for my packages, since I depend on several bugfixes that are
> in later 1.2.x releases.



I think I'll continue distributing sealed packages containing the
autopackage runtime and gtk frontend, I've done this in the last Eat The
Whistle (etw.sourceforge.net).

What I like about the sealed packages is the fact they can work also offline
(they can for instance be distributed on magazine's CDs).

The problem IMHO is not the broadband diffusion but the fact that tech savy
people often don't like the fact an OFFLINE game or a simple tool downloads
stuff from the net...

-- 
Bye,
Gabry
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