Re: Packing a C# project.
"Neil Munro" <[email protected]>
| Newsgroups | gmane.comp.autopackage.devel |
|---|---|
| Message-ID | <[email protected]> |
So it IS a good idea to split a program up into directories? I have implemented binary relocatability in my project now, but it's only finding certain files. I fixed this by creating a 'share' directory below the working directory, and placed all data files in there and it worked. So it makes sense all data files can go in share, so how would i move binary files into 'bin' as i assume I would have to do at some point? I also assume in BinReloc.cs I could change 'share' to 'data' for example, or is it best not to alter the directory names? 2008/6/4 Jan Niklas Hasse <[email protected]>: > On Wed, Jun 4, 2008 at 7:59 PM, Neil Munro <[email protected]> wrote: > > I have gotten the function working using Path.Combine, like you > suggested, I > > have tested it, and it DOES work, so I'm one step further along. But I am > > still not clear on directory structures. Can you explain it with an > example? > > I might understand it a bit more if it has context. > > I think a good example is to look at existing packages. You will see > that they don't store everything in one folder. Take a look at /usr > you can see different examples. > One example is a little program from me (python though): > http://watteimdocht.de/downloads/GtkMencoder%200.3.tar.bz2 > > --------------------------------------------------------------------- > To unsubscribe, e-mail: autopackage-dev-unsubscribe-OfajU3CKLf1/[email protected] > For additional commands, e-mail: autopackage-dev-help-OfajU3CKLf1/[email protected] > >