Re: Packing a C# project.

"Neil Munro" <[email protected]>
Newsgroups gmane.comp.autopackage.devel
Message-ID <[email protected]>
So it IS a good idea to split a program up into directories?

I have implemented binary relocatability in my project now, but it's only
finding certain files. I fixed this by creating a 'share' directory below
the working directory, and placed all data files in there and it worked.

So it makes sense all data files can go in share, so how would i move binary
files into 'bin' as i assume I would have to do at some point? I also assume
in BinReloc.cs I could change 'share' to 'data' for example, or is it best
not to alter the directory names?

2008/6/4 Jan Niklas Hasse <[email protected]>:

> On Wed, Jun 4, 2008 at 7:59 PM, Neil Munro <[email protected]> wrote:
> > I have gotten the function working using Path.Combine, like you
> suggested, I
> > have tested it, and it DOES work, so I'm one step further along. But I am
> > still not clear on directory structures. Can you explain it with an
> example?
> > I might understand it a bit more if it has context.
>
> I think a good example is to look at existing packages. You will see
> that they don't store everything in one folder. Take a look at /usr
> you can see different examples.
> One example is a little program from me (python though):
> http://watteimdocht.de/downloads/GtkMencoder%200.3.tar.bz2
>
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