Re: water
jon klein <[email protected]>
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
On Jan 24, 2004, at 6:07 PM, Rick Giuly wrote: > Does breve have support for doing underwater simulation? If not, are > you > planning to add it in the future? I've considered adding this (and wind-resistance) in the past, but have gotten stuck trying to find some of the algorithms needed. Specifically, I was unable to find a simple algorithm to compute the drag coefficient for arbitrary shapes. If anybody knows any details about such an algorithm, please let me know, as I'd love to be able to add this feature to breve. - jon klein _______________________________________________ breve mailing list [email protected] http://www.spiderland.org/mailman/listinfo/breve