carrying, killing

"sky" <[email protected]>
Newsgroups gmane.comp.breve
Message-ID <001c01c3e710$e07801c0$ef412a80@skystudio1>
A couple of new questions from an ultra-novice.

I am trying to model an information-exchange particle on the
"gatherers.tz" food, but I cannot figure out how to get an agent to
"own" more than one food particle at a time and to exchange them with
other agents. I have been messing around with the code, but I cant get
them to pick up more bits, even if I disable the "drop" feature.

Also, I am having problems "freeing" an agent that has flocking behavior
associated with it. Do you have any "fighting" code examples?

thanks again for your help 

sky
rice school of architecture


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