stationary obstacle avoidance

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Newsgroups gmane.comp.breve
Message-ID <[email protected]>
Hello,

I'm having difficulty getting mobiles to avoid collisions with stationaries.

toWall = (self get-location) - (item get-location)  this returns the
distance from 'self' to the centre of 'item', but I need the distance to
the outer boundary of 'item'.  In this situation, 'item' is a stationary
object.

thanks, Joe
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