announcement: breve 1.9 release

jon klein <[email protected]>
Newsgroups gmane.comp.breve
Message-ID <[email protected]>
I'm pleased to announce the release of breve version 1.9:

	http://www.spiderland.org/breve

A list of changes is available below:

- 	 Support for saving MPEG movies on all platforms
-	 New Tone class plays tones on all platforms (replaces the OS X 
Sinewave plugin)
-	 Updated networking support-—arbitrary objects can now be sent over 
network
-	 New Image class to load, read and modify images.
- 	 Classes may now hold multiple methods with the same name and 
differing argument counts
- 	 Added full-screen mode for command-line versions of breve (using 
the -f flag)
- 	 Added -u command-line flag to start a simulation automatically 
("unpause")
- 	 Documentation and demos updated
- 	 New "Painter" demo
- 	 New "RemoteControl" demo
- 	 Major optimizations with respect to object creation/deletion
- 	 Major general optimizations
- 	 Documentation class-list now hierarchical
- 	 Lists are now indexed for fast random access
- 	 File class interprets both '\n' (UNIX/OS X newlines) and '\r' (DOS 
newlines) as newline characters on all platforms
- 	 New (experimental) Java bridge plugin [OS X only, for the moment]
- 	 Display labels fixed (set-label)
- 	 Fixed rendering bugs (shadows, flashing)
- 	 Fixes/improvements to mouse controlled camera movements
- 	 Fixed "controller pause" bug on Mac OS X
- 	 File opening methods now return 0 on error
- 	 Fixed equality/inequality operators for lists
- 	 Fixed and/or precedence bug
- 	 Fixed memory leak in OpenGL rendering
- 	 Observers are now removed for freed objects
- 	 Fixed collision-handler bug for non-physical objects in physical 
simulations
- 	 Fixed plugin Makefiles
- 	 Fixed bug relating to superclass methods.
- 	 Fixed pop-induced memory leak
- 	 Fixed memory leak in hash tables when a key has no value set
- 	 Fixed memory leak in local variable hash tables
- 	 Fixed divide-by-zero bug with random[-1].
- 	 Fixed OS X string syntax coloring bug
- 	 Fixed OS X popup crash bug
- 	 Heavy log window output no longer causes slowdown to simulations 
(OS X)


- jon klein

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