announcement: breve 1.9 release
jon klein <[email protected]>
| Newsgroups | gmane.comp.breve |
|---|---|
| Message-ID | <[email protected]> |
I'm pleased to announce the release of breve version 1.9:
http://www.spiderland.org/breve
A list of changes is available below:
- Support for saving MPEG movies on all platforms
- New Tone class plays tones on all platforms (replaces the OS X
Sinewave plugin)
- Updated networking support-—arbitrary objects can now be sent over
network
- New Image class to load, read and modify images.
- Classes may now hold multiple methods with the same name and
differing argument counts
- Added full-screen mode for command-line versions of breve (using
the -f flag)
- Added -u command-line flag to start a simulation automatically
("unpause")
- Documentation and demos updated
- New "Painter" demo
- New "RemoteControl" demo
- Major optimizations with respect to object creation/deletion
- Major general optimizations
- Documentation class-list now hierarchical
- Lists are now indexed for fast random access
- File class interprets both '\n' (UNIX/OS X newlines) and '\r' (DOS
newlines) as newline characters on all platforms
- New (experimental) Java bridge plugin [OS X only, for the moment]
- Display labels fixed (set-label)
- Fixed rendering bugs (shadows, flashing)
- Fixes/improvements to mouse controlled camera movements
- Fixed "controller pause" bug on Mac OS X
- File opening methods now return 0 on error
- Fixed equality/inequality operators for lists
- Fixed and/or precedence bug
- Fixed memory leak in OpenGL rendering
- Observers are now removed for freed objects
- Fixed collision-handler bug for non-physical objects in physical
simulations
- Fixed plugin Makefiles
- Fixed bug relating to superclass methods.
- Fixed pop-induced memory leak
- Fixed memory leak in hash tables when a key has no value set
- Fixed memory leak in local variable hash tables
- Fixed divide-by-zero bug with random[-1].
- Fixed OS X string syntax coloring bug
- Fixed OS X popup crash bug
- Heavy log window output no longer causes slowdown to simulations
(OS X)
- jon klein
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